Bill Baxter Wrote:
[...]
> I was hoping you might get some comments on this.
Bad timing, together with Walter adding the backend sources :-)
> It seems to me a lot of people like the idea of XML files to configure
> a gui. I'm not a big fan of XML, so hard for me to get excited on
> that score.
I just figured out a neet trick to do with structs and mixins:
http://arrayboundserror.blogspot.com/
Oh, and I started a blog.
On Fri, Mar 6, 2009 at 5:47 AM, TomD wrote:
> Hi,
> I have uploaded xwt to
> http://demmer.kilu.de/Software/xwt_20090305.zip
>
> This is an extensible library that parses the XML description
> of a GUI. It is based on DWT, the SWT port to D, and Tango. In theory,
> it should run unaltered on Win32
Christopher Wright wrote:
Andrei Alexandrescu wrote:
Christopher Wright wrote:
Okay, here's an improved version of rdmd with config files.
Thanks, that's interesting.
Added features:
- Config file
- Specify a compiler
- Specify default imports for --eval
- Specify build flags
I'm so
Don wrote:
It told me I live in Bayern! (I don't).
It got the specific location wrong for me too (wrong province, but close).
Daniel Keep wrote:
As for the IDE issue, I'm increasingly of the opinion that this is a
shortcoming of IDEs. For example, I've never seen an IDE that got
script in HTML right.
Netbeans 6.5
Björn
Nicolay Korslund wrote:
> Those following the progress of D in game development might be interested to
> know that OpenMW 0.6 is out.
>
> OpenMW is an complete reimplementation of the game Morrowind, written from
> scratch in D (with some C++ glue for the libraries.) Since it's just an
> engine