Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread Alexander Pánek
Nick Sabalausky wrote: "Alexander P�nek" wrote in message news:gvlrua$16p...@digitalmars.com... grauzone wrote: browsers. What's the big deal everyone have with Javascript? Look mah, JS and Flash combined in shiny modal windows: http://www.smashingmagazine.com/2009/05/27/modal-windows-in-mod

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread Alexander Pánek
Nick Sabalausky wrote: "Alexander P�nek" wrote in message news:gvm3qh$1ld...@digitalmars.com... grauzone wrote: Alexander P�nek wrote: grauzone wrote: Alexander P�nek wrote: Look mah, JS and Flash combined in shiny modal windows: http://www.smashingmagazine.com/2009/05/27/modal-windows-in-

Re: QtD 0.2 release announcement.

2009-05-29 Thread Tomas Lindquist Olsen
On Fri, May 29, 2009 at 12:44 AM, Eldar Insafutdinov wrote: > Eldar Insadutdinov Wrote: > >> Another release of QtD is out. This time, it's Linux-only because OPTLINK >> refuses to link the project with debug info on Windows (see bug >> http://d.puremagic.com/issues/show_bug.cgi?id=2436). If any

Re: QtD 0.2 release announcement.

2009-05-29 Thread Denis Koroskin
On Fri, 29 May 2009 13:54:58 +0400, Tomas Lindquist Olsen wrote: > On Fri, May 29, 2009 at 12:44 AM, Eldar Insafutdinov > wrote: >> Eldar Insadutdinov Wrote: >> >>> Another release of QtD is out. This time, it's Linux-only because >>> OPTLINK refuses to link the project with debug info on Win

Re: QtD 0.2 release announcement.

2009-05-29 Thread Tomas Lindquist Olsen
On Fri, May 29, 2009 at 11:57 AM, Denis Koroskin <2kor...@gmail.com> wrote: > On Fri, 29 May 2009 13:54:58 +0400, Tomas Lindquist Olsen > wrote: > >> On Fri, May 29, 2009 at 12:44 AM, Eldar Insafutdinov >> wrote: >>> Eldar Insadutdinov Wrote: >>> Another release of QtD is out. This time, it

Re: QtD 0.2 release announcement.

2009-05-29 Thread Eldar Insafutdinov
Tomas Lindquist Olsen Wrote: > On Fri, May 29, 2009 at 12:44 AM, Eldar Insafutdinov > wrote: > > Eldar Insadutdinov Wrote: > > > >> Another release of QtD is out. This time, it's Linux-only because OPTLINK > >> refuses to link the project with debug info on Windows (see bug > >> http://d.purema

Re: ldc 0.9.1 released

2009-05-29 Thread Danny Wilson
Op Thu, 28 May 2009 03:08:45 +0200 schreef Tomas Lindquist Olsen : * put the code under version control, that could simplify pulling fixes into our tree. You could setup a seperate branch with the DMD source, extract source tarball, commit. Then merge the DMDFE branch into the LDC branche

Re: ldc 0.9.1 released

2009-05-29 Thread Sean Kelly
Kagamin wrote: I found recently that properly designed C++ code can live happily without all that esoteric macro/template crap and can be pretty readable and understandable even using nasty antipatterns. This being achieved simply by using C++ subset that is supported on various platforms. Co

Re: QtD 0.2 release announcement.

2009-05-29 Thread Tomas Lindquist Olsen
On Fri, May 29, 2009 at 12:22 PM, Eldar Insafutdinov wrote: > Tomas Lindquist Olsen Wrote: > >> On Fri, May 29, 2009 at 12:44 AM, Eldar Insafutdinov >> wrote: >> > Eldar Insadutdinov Wrote: >> > >> >> Another release of QtD is out. This time, it's Linux-only because OPTLINK >> >> refuses to link

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread BCS
Reply to Alexander, Nick Sabalausky wrote: "Alexander P?nek" wrote in message news:gvlrua$16p...@digitalmars.com... grauzone wrote: browsers. What's the big deal everyone have with Javascript? Look mah, JS and Flash combined in shiny modal windows: http://www.smashingmagazine.com/2009/

Re: ldc 0.9.1 released

2009-05-29 Thread Christian Kamm
Timo Gransch wrote: > Christian Kamm schrieb: >> but I am using a debug runtime. Does inserting a breakpoint in >> your code and running to that work? > > Back on x86-64 again: > > (gdb) break main > Breakpoint 1 at 0x409150 Since there's main and _Dmain and I don't know how the GDB patches inte

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread Nick Sabalausky
"Alexander Pánek" wrote in message news:gvob5q$pg...@digitalmars.com... > Nick Sabalausky wrote: >> "Alexander P?nek" wrote in message >> news:gvm3qh$1ld...@digitalmars.com... >>> grauzone wrote: Alexander P?nek wrote: > grauzone wrote: >> Alexander P?nek wrote: >>> Look mah, J

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread Nick Sabalausky
"Alexander Pánek" wrote in message news:gvoa8d$o5...@digitalmars.com... > Nick Sabalausky wrote: >> "Alexander P?nek" wrote in message >> news:gvlrua$16p...@digitalmars.com... >>> grauzone wrote: > browsers. What's the big deal everyone have with Javascript? >>> Look mah, JS and Flash combi

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread BCS
Reply to Nick, [sniped rant about why the web sucks] I'll grant you most of that and I don't care about the rest. It's ironic that this should come up in the D community because it sounds a lot like C++ template are to the web like D template are to what the web should be. That is; the Web ha

Re: Taunting

2009-05-29 Thread Ary Borenszweig
Ary Borenszweig escribió: http://www.youtube.com/watch?v=rtYCFVPfx4M Bah... I just realized debugging that kind of things might be really hart to do. Imagine this: --- char[] something() { return "x *= 3; x += 4;"; } mixin("int bla(int x) { x *= 2; " ~ something ~ " return 4; }");

the semi-resident thread pool

2009-05-29 Thread zsxxsz
Hi, I written one thread pool in which each thread is semi-resident. The thread-pool is different from the Tango's one. Any thread of the thread-pool will exit when it is idle for the timeout. That is to say, all threads for jobs, and no job no thread. The thread-pool was from my C version. With D,

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-29 Thread Nick Sabalausky
"BCS" wrote in message news:78ccfa2d417fc8cbae8318d2e...@news.digitalmars.com... > Reply to Nick, > > [sniped rant about why the web sucks] > > I'll grant you most of that and I don't care about the rest. > "Cool" and "Fair enough" ;) > It's ironic that this should come up in the D community be