Hi,
with the recent initiatives to create bindings to C libraries and port
C/C++ code to D, I thought the integration into Visual D of some tools
written some time ago could be helpful. It proved to be a bit more work
than expected to get them in shape, but finally the C++ to D converter
Am 03.12.2011 11:13, schrieb Rainer Schuetze:
Hi,
with the recent initiatives to create bindings to C libraries and port
C/C++ code to D, I thought the integration into Visual D of some tools
written some time ago could be helpful. It proved to be a bit more work
than expected to get them
On 03.12.2011 12:04, Adrian wrote:
Am 03.12.2011 11:13, schrieb Rainer Schuetze:
Hi,
with the recent initiatives to create bindings to C libraries and port
C/C++ code to D, I thought the integration into Visual D of some tools
written some time ago could be helpful. It proved to be a bit
i neither see the menu entry nor the command assignment, too. i'm using
the vs shell 2008.
On 3. 12. 2011 16:02, Mirko Pilger wrote:
i neither see the menu entry nor the command assignment, too. i'm using
the vs shell 2008.
I don't see it either after upgrading from previous version in vs shell
2010
I can confirm the problem on another computer. I'll look into it...
On 03.12.2011 16:02, Mirko Pilger wrote:
i neither see the menu entry nor the command assignment, too. i'm using
the vs shell 2008.
Should be fixed now, I've replaced the installer.
I also noticed that the fonts in the dialogs look ugly on XP (I have
tweaked it on Win7), I still have to figure out what fonts VS is using.
On 03.12.2011 16:27, Rainer Schuetze wrote:
I can confirm the problem on another computer. I'll look
On Sat, 03 Dec 2011 12:13:03 +0200, Rainer Schuetze r.sagita...@gmx.de
wrote:
C++ to D converter
Step 1: Use C++ to D converter on DMD source code
Step 2: Integrate ported DMD source code into Visual D for perfect
semantic features
Step 3: ???
Step 4: Profit!
But seriously, great work!
Should be fixed now, I've replaced the installer.
i can confirm this for vs shell 2008 on win xp sp3. i'll give it a shot
and feed it some c++ code later this evening.
thanks for your work.
Hello,
I am currently working on gl3n - https://bitbucket.org/dav1d/gl3n - gl3n
provides all the math you need to work with OpenGL, DirectX or just
vectors and matrices (it's mainly targeted at graphics - gl3n will never
be more then a pure math library). What it supports:
* vectors
*
David wrote:
Hello,
I am currently working on gl3n - https://bitbucket.org/dav1d/gl3n - gl3n
provides all the math you need to work with OpenGL, DirectX or just
vectors and matrices (it's mainly targeted at graphics - gl3n will never
be more then a pure math library). What it supports:
I don't know much about computer graphics but I take it that a sane
design for a matrix/vector library geared towards graphics is completely
different from one geared towards general numerics/scientific computing?
I'm trying to understand whether SciD (which uses BLAS/LAPACK and
expression
Am 04.12.2011 01:38, schrieb dsimcha:
I don't know much about computer graphics but I take it that a sane
design for a matrix/vector library geared towards graphics is completely
different from one geared towards general numerics/scientific computing?
I'm trying to understand whether SciD (which
Rainer Schuetze:
http://www.dsource.org/projects/visuald/wiki/Tour/CppConversion
There is also a command line version available for those not working
with Visual Studio.
It seems a nice tool.
If I try it on this C++ code:
enum Foos { A, B };
char *Colors[] = {red, blue, green};
int main()
On 04.12.2011 06:30, bearophile wrote:
Rainer Schuetze:
http://www.dsource.org/projects/visuald/wiki/Tour/CppConversion
There is also a command line version available for those not working
with Visual Studio.
It seems a nice tool.
If I try it on this C++ code:
enum Foos { A, B };
char
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