On Friday, 1 July 2016 at 01:47:44 UTC, Jack Stouffer wrote:
Way to be a dismissive asshole.
why so serious? it is clearly a joke.
On Friday, 1 July 2016 at 01:24:55 UTC, rikki cattermole wrote:
Doesn't use allocators
great library! definitely worth a closer look.
On 01/07/2016 1:47 PM, Jack Stouffer wrote:
On Friday, 1 July 2016 at 01:24:55 UTC, rikki cattermole wrote:
Doesn't use allocators or Manu's color work, yup yup not interested.
Way to be a dismissive asshole.
Let me rewrite that sentence for you:
"Hey, nice work, we really need something
On Friday, 1 July 2016 at 01:24:55 UTC, rikki cattermole wrote:
Doesn't use allocators or Manu's color work, yup yup not
interested.
Way to be a dismissive asshole.
Let me rewrite that sentence for you:
"Hey, nice work, we really need something like this. I'm a bit
concerned about the GC
On 01/07/2016 9:35 AM, Benjamin Schaaf wrote:
daffodil is a image processing library inspired by python's Pillow
(https://pillow.readthedocs.org/). It is an attempt at designing a
clean, extensible and transparent API.
https://github.com/BenjaminSchaaf/daffodil
daffodil is a image processing library inspired by python's
Pillow (https://pillow.readthedocs.org/). It is an attempt at
designing a clean, extensible and transparent API.
https://github.com/BenjaminSchaaf/daffodil
https://benjaminschaaf.github.io/daffodil/
The library makes full use out of
On Thursday, 30 June 2016 at 21:20:16 UTC, Leandro Lucarella
wrote:
I'd say some parts should work out of the box (there many
things that are completely OS agnostic, like containers, cache,
bindings to other libraries like PCRE, etc.), and some other it
would be quite some work (for example
On Thursday, 30 June 2016 at 20:59:42 UTC, Chris wrote:
How much would it take to make it cross platform (Windows,
Mac). Unfortunately, we still have to cater for those two
outliers :)
I'd say some parts should work out of the box (there many things
that are completely OS agnostic, like
How much would it take to make it cross platform (Windows, Mac).
Unfortunately, we still have to cater for those two outliers :)
On Thursday, 30 June 2016 at 16:45:43 UTC, Leandro Lucarella
wrote:
Hello again Dland! I'm happy to finally announce the open
sourcing of our Ocean base library, just it time to keep our
word and make it in June ;-)
[...]
I like the structTable :)
Hello again Dland! I'm happy to finally announce the open
sourcing of our Ocean base library, just it time to keep our word
and make it in June ;-)
https://github.com/sociomantic-tsunami/ocean
To quote the README:
---
Ocean is a general purpose library, compatible with both D1 and
D2, with
On Thursday, 30 June 2016 at 12:55:27 UTC, Johan Engelen wrote:
On Monday, 27 June 2016 at 22:11:53 UTC, Martin Nowak wrote:
Glad to announce D 2.071.1.
Thanks.
LDC master is now also at 2.071.1.
-Johan
I dare say you guys are awesome :o) Having those two frontends
synced is really a big
On Thursday, 30 June 2016 at 14:17:30 UTC, Timon Gehr wrote:
Sorry, I had missed this. I see you were able to make progress.
It's fine.
Honestly the hardest thing was to actually get started.
Once I see something working the excitement carries me forward :)
I would appreciate a critical
On 08.06.2016 03:20, Stefan Koch wrote:
On Friday, 3 June 2016 at 15:46:27 UTC, Stefan Koch wrote:
On Monday, 9 May 2016 at 16:57:39 UTC, Stefan Koch wrote:
I will post more details as soon as I dive deeper into the code.
Okay I briefly evaluated the current IR dmd uses for backend
On Monday, 27 June 2016 at 22:11:53 UTC, Martin Nowak wrote:
Glad to announce D 2.071.1.
Thanks.
LDC master is now also at 2.071.1.
-Johan
yes, it's me again. hello. this time i ported NanoVG[1] drawing
library (only OpenGL2 backend) and OUI[2] intermediate UI
library. they require some modules from Adam's arsd library[3] to
work -- mostly simpledisplay for screen setup and minimal OpenGL
bindings, and arsd.png to load png
On Thursday, 30 June 2016 at 07:15:30 UTC, Nordlöw wrote:
On Thursday, 30 June 2016 at 03:17:38 UTC, Stefan Koch wrote:
Until then you can see my progress at
https://github.com/UplinkCoder/dmd/tree/newCTFE
I will try to always keep the branch in a healthy state.
I can't wait to see the
On 06/30/2016 05:17 AM, Stefan Koch wrote:
> Both. Actually I could not imagine fixing the memory problem without
> doing IR interpretation.
> I will tackle compiling more difficult code later today.
> As soon as I can run my compiletime brainfuck I will open a PR.
>
> Until then you can see my
On Friday, 24 June 2016 at 14:06:48 UTC, Andrei Alexandrescu
wrote:
https://www.reddit.com/r/programming/comments/4pmsgu/andrei_on_algorithms_search_partition_fast/
-- Andrei
Great talk, as usual, and great results.
Has Phobos been updated to make use of these improvements,
typically
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