Re: A New Era for the D Community

2023-05-04 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 3 May 2023 at 11:13:34 UTC, Mike Parker wrote: ... Our enthusiasm is high, and we're ready to get going. I think you'll like where we're headed. Interesting. Good luck with the endeavor! Ivan Kazmenko.

Re: Release D 2.100.0

2022-05-15 Thread Ivan Kazmenko via Digitalmars-d-announce
On Sunday, 15 May 2022 at 11:05:38 UTC, Martin Nowak wrote: Glad to announce D 2.100.0, ♥ to the 41 contributors. Congratulations on the milestone number! Ivan Kazmenko.

Re: Release Candidate 2.097.0 [was: Re: Beta 2.097.0]

2021-05-29 Thread Ivan Kazmenko via Digitalmars-d-announce
On Saturday, 29 May 2021 at 11:00:50 UTC, Martin Nowak wrote: On Thursday, 13 May 2021 at 13:29:55 UTC, Martin Nowak wrote: Glad to announce the first beta for the 2.097.0 release, ♥ to the 54 contributors. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.097.0.html Relea

Re: On D in competitive programming

2018-07-31 Thread Ivan Kazmenko via Digitalmars-d-announce
On Tuesday, 31 July 2018 at 00:52:22 UTC, 9il wrote: Are competitors allowed to use mir-algorithm and mir-random? The libraries can be used for graphs (Tarjan algorithm), matrices/tensors, nd-iteration, RNGs, interpolation, and distributions? Sadly, no: most of the time, language compilers on

Re: On D in competitive programming

2018-07-30 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 30 July 2018 at 19:44:32 UTC, Steven Schveighoffer wrote: a lifetime ago, I competed using topcoder (and wrote a bunch of problem sets for them too). Topcoder had a "challenge" phase, where you could challenge the solutions of others. Nice! I just found your profile and problem set

Re: On D in competitive programming

2018-07-29 Thread Ivan Kazmenko via Digitalmars-d-announce
On Sunday, 29 July 2018 at 07:51:00 UTC, Jim Balter wrote: Actually, map!something does not drop empty parentheses, so mentioning that does not help. Parentheses containing 0 or 1 arguments can be omitted ... and you omit them for 1 argument in 3 places, and no instances of omitted empty parent

Re: On D in competitive programming

2018-07-28 Thread Ivan Kazmenko via Digitalmars-d-announce
Thanks for the feedback! On Saturday, 28 July 2018 at 20:33:14 UTC, Cym13 wrote: 1. Your real name isn't written in the article so the link "with some successes" won't tell much to someone that doesn't already know you Hmm, didn't think of it. I phrased it differently now. In my experience,

On D in competitive programming

2018-07-28 Thread Ivan Kazmenko via Digitalmars-d-announce
Hey, I wrote a post with my general reflections on using D in competitive programming. Mostly compared to C++, since that's what more than 90% of people use for it. The post is tailored to cover only the competitive programming specifics. http://codeforces.com/blog/entry/60890 (en+ru, the la

Re: Seeking lecturer - D language (Moscow)

2018-03-15 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 14 March 2018 at 11:38:20 UTC, Dmitry Olshansky wrote: At the moment it’s a bit early stage but we are looking for enthusiast who has spare time and desire to spread the knowledge of D supremacy among students. The course will replace an equivalent of 1 year C++ course, but may st

Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Ivan Kazmenko via Digitalmars-d-announce
On Thursday, 14 December 2017 at 01:52:29 UTC, H. S. Teoh wrote: ... This can, of course, be bound to a custom keybinding, then you'll have your one-stop shop for compiling D snippets without ever seeing (much less typing) any temporary filenames. And without needing an internet connection.

Re: Russian AI Cup 2017 - D language support

2017-11-18 Thread Ivan Kazmenko via Digitalmars-d-announce
On Friday, 17 November 2017 at 22:54:47 UTC, Steven Schveighoffer wrote: Cool! Is there any history of people using D in the past for this competition? A few people used D each year it had support, to various success. The highest so far, I think, is Vladislav Isenbaev in 2013. He got 11-th plac

Russian AI Cup 2017 - D language support

2017-11-17 Thread Ivan Kazmenko via Digitalmars-d-announce
Hi! Russian AI Cup (http://russianaicup.ru) is an annual online AI programming competition by Mail.Ru Group. This year, the task is to write a bot which plays a real-time strategy against other programmer's bots. The competition runs from November 13 to December 24, 2017, and the first elim

Re: D now available on Codefights.com

2017-06-14 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 14 June 2017 at 08:32:43 UTC, Dsby wrote: On Wednesday, 14 June 2017 at 01:17:12 UTC, Ivan Kazmenko wrote: Hey, The site https://codefights.com is a place to test and improve your programming skills. The challenges include interview-type problems, shortest code contests, duels

D now available on Codefights.com

2017-06-13 Thread Ivan Kazmenko via Digitalmars-d-announce
Hey, The site https://codefights.com is a place to test and improve your programming skills. The challenges include interview-type problems, shortest code contests, duels with other coders, monthly tournaments, and more. If you perform well, you can opt in to get connected with partner comp

Re: Release D 2.074.1

2017-06-01 Thread Ivan Kazmenko via Digitalmars-d-announce
On Thursday, 1 June 2017 at 21:04:00 UTC, Martin Nowak wrote: Glad to announce D 2.074.1. http://dlang.org/download.html This point release fixes a few issues over 2.074.0, see the changelog for more details. http://dlang.org/changelog/2.074.1.html Thank you for the release! I've noticed

Re: Bultins .reverse and .sort are likely going to be removed soon.

2017-05-28 Thread Ivan Kazmenko via Digitalmars-d-announce
On Wednesday, 24 May 2017 at 22:56:15 UTC, Stefan Koch wrote: I just finished the PR to remove the builtin array properties .sort and .reverse. That's nice! Finally, we could get rid of the awkward reverse() or sort!() in UFCS chains while all the rest don't need the parentheses. while the

Re: Release D 2.074.0

2017-04-10 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 10 April 2017 at 20:09:40 UTC, Martin Nowak wrote: Glad to announce D 2.074.0. [...] http://dlang.org/download.html http://dlang.org/changelog/2.074.0.html Thank you for producing the releases! I noticed that the backend license in this release (at least the Windows .7z version) i

Russian AI Cup 2016

2016-11-18 Thread Ivan Kazmenko via Digitalmars-d-announce
Hi. Russian AI Cup 2016: CodeWizards is an annual online competition organized by Mail.Ru Group. This year's task is to write a bot for a simple DOTA-like game. The competition is open for international participation: starting this year, there is an English translation for everything (it ma

Re: Damage Control: An homage to Rampart (Alpha)

2016-01-05 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 4 January 2016 at 02:34:37 UTC, rcorre wrote: On Sunday, 3 January 2016 at 19:53:25 UTC, Ivan Kazmenko wrote: "If, at the end of a round, you have no territory, you are defeated." I'm almost sure this is currently not true for the last round: the "completed" message showed up for

Re: Damage Control: An homage to Rampart (Alpha)

2016-01-03 Thread Ivan Kazmenko via Digitalmars-d-announce
On Sunday, 3 January 2016 at 17:09:08 UTC, rcorre wrote: I added some instructions on the readme: https://github.com/rcorre/damage_control#how-to-play "If, at the end of a round, you have no territory, you are defeated." I'm almost sure this is currently not true for the last round: the "co

Re: Damage Control: An homage to Rampart (Alpha)

2016-01-01 Thread Ivan Kazmenko via Digitalmars-d-announce
On Friday, 1 January 2016 at 13:15:02 UTC, MrSmith wrote: On Thursday, 31 December 2015 at 16:43:53 UTC, rcorre wrote: "Damage Control" is a game inspired by one of my old favorite SNES games, Rampart (ok, technically an arcade game, but I had it on SNES). [...] For me window is not shown.

Re: Damage Control: An homage to Rampart (Alpha)

2015-12-31 Thread Ivan Kazmenko via Digitalmars-d-announce
On Thursday, 31 December 2015 at 16:43:53 UTC, rcorre wrote: "Damage Control" is a game inspired by one of my old favorite SNES games, Rampart (ok, technically an arcade game, but I had it on SNES). The project is on Github: https://github.com/rcorre/damage_control Its very incomplete, but

Re: Release D 2.068.0

2015-08-10 Thread Ivan Kazmenko via Digitalmars-d-announce
On Monday, 10 August 2015 at 08:48:52 UTC, Martin Nowak wrote: Glad to announce D 2.068.0. http://downloads.dlang.org/releases/2.x/2.068.0/ This release comes with many rangified phobos functions, 2 new GC profilers, a new AA implementation, and countless further improvements and fixes. See