On Monday, 26 February 2018 at 14:59:07 UTC, Adam D. Ruppe wrote:
Many of you will already know this from the other thread or
from my twitter, but I just added a on-demand downloader to my
dpldocs.info domain to fetch and build docs for any* dub
Would be cool if you could add support for creat
On Monday, 29 February 2016 at 07:54:09 UTC, Sönke Ludwig wrote:
Now I'm leaning towards finalizing the new prototype library
and proposing it for Phobos inclusion at some point.
Would that library support the same event sources as libasync ie.
filesystem, notification, sockets etc?
I really
On Sunday, 1 November 2015 at 02:41:37 UTC, Andrei Alexandrescu
wrote:
On 10/31/15 5:24 PM, Jonas Drewsen wrote:
[...]
Many thanks to both you and ponce! This is great work.
I have good news and bad news. The bad news is we won't likely
be able to accept either of these prop
On Sunday, 25 October 2015 at 23:59:16 UTC, Andrei Alexandrescu
wrote:
On 10/25/15 8:04 AM, ponce wrote:
On Friday, 23 October 2015 at 16:37:20 UTC, Andrei
Alexandrescu wrote:
http://dconf.org/2016/index.html
Do you need a new logo this year? I would be happy to make
another,
better one.
On Sunday, 23 August 2015 at 05:17:33 UTC, Walter Bright wrote:
https://github.com/D-Programming-Language/dmd/pull/4923
We have made the switch from C++ DMD to D DMD!
Many, many thanks to Daniel Murphy for slaving away for 2.5
years to make this happen. More thanks to Martin Nowak for
helping
On Friday, 29 May 2015 at 23:42:00 UTC, Andrei Alexandrescu wrote:
DConf 2015 has been awesome, I'm taking a minute to post this
that's been announced a short while ago.
We're pleased to announce that DConf 2016 will take place in
Berlin, sponsored by Sociomantic.
Good news indeed! Thanks to
On Thursday, 26 March 2015 at 00:26:58 UTC, Dicebot wrote:
On Tuesday, 17 March 2015 at 12:39:00 UTC, Jonas Drewsen wrote:
Definitely. I've now made a branch "linux" on github where
linux compiles and links successfully and that also includes
steps towards abstracting stuff.
On Tuesday, 17 March 2015 at 08:34:13 UTC, Sönke Ludwig wrote:
Am 16.03.2015 um 22:38 schrieb Martin Nowak:
Release Candidate for 2.067.0
http://downloads.dlang.org/pre-releases/2.x/2.067.0/
http://ftp.digitalmars.com/
You can get the binaries here until they are mirrored.
https://dlang.dawg.eu
On Tuesday, 17 March 2015 at 11:08:07 UTC, Dicebot wrote:
On Monday, 16 March 2015 at 20:17:05 UTC, Jonas Drewsen wrote:
On Monday, 16 March 2015 at 18:27:52 UTC, Dicebot wrote:
On Monday, 16 March 2015 at 15:14:03 UTC, Jonas Drewsen wrote:
Meanwhile I'm happy to assist anyone willing to
On Monday, 16 March 2015 at 18:27:52 UTC, Dicebot wrote:
On Monday, 16 March 2015 at 15:14:03 UTC, Jonas Drewsen wrote:
Meanwhile I'm happy to assist anyone willing to give a shot on
building it on linux. It is currently based on SDL so with bit
of luck it is not that hard.
I got bun
On Monday, 16 March 2015 at 15:37:00 UTC, ketmar wrote:
On Mon, 16 Mar 2015 15:14:02 +, Jonas Drewsen wrote:
Meanwhile I'm happy to assist anyone willing to give a shot on
building
it on linux. It is currently based on SDL so with bit of luck
it is not
that hard.
i tried to bui
On Monday, 16 March 2015 at 10:07:16 UTC, Dicebot wrote:
On Sunday, 15 March 2015 at 22:07:04 UTC, Walter Bright wrote:
BTW, you need to prominently place a couple paragraphs
describing:
what Deadcode is
why someone should be interested in Deadcode
GitHub README.md is a natural place for su
On Monday, 16 March 2015 at 09:52:55 UTC, extrawurst wrote:
On Sunday, 15 March 2015 at 22:33:34 UTC, Jonas Drewsen wrote:
On Sunday, 15 March 2015 at 22:07:04 UTC, Walter Bright wrote:
On 3/15/2015 2:39 PM, Jonas Drewsen wrote:
Here you go...
Website: http://deadcode.steamwinter.com
On Friday, 13 March 2015 at 16:33:38 UTC, Kingsley wrote:
Up to your imagination!
Personally I will probably use them to integrate 3rd party
tools or create small helpers in my day to day work that are
currently small bash/bat scripts. Using D for scripting this
way would be very nice imho.
On Sunday, 15 March 2015 at 22:07:04 UTC, Walter Bright wrote:
On 3/15/2015 2:39 PM, Jonas Drewsen wrote:
Here you go...
Website: http://deadcode.steamwinter.com
Changelog:
http://deadcode.steamwinter.com/downloads/Changelog.txt
Trello:https://trello.com/b/ufLqwxVW
Thank you!
BTW
Hi
Some people have shown interest in getting access to the source
code of the Deadcode editor. I haven't done this earlier because
of lots of dirty bits I wanted to clean up first.
But I figured that it was better to get early feedback on dirty
code than too late feedback on shiny code.
On Friday, 13 March 2015 at 16:33:38 UTC, Kingsley wrote:
Up to your imagination!
Personally I will probably use them to integrate 3rd party
tools or create small helpers in my day to day work that are
currently small bash/bat scripts. Using D for scripting this
way would be very nice imho.
On Sunday, 8 March 2015 at 20:33:44 UTC, Kingsley wrote:
On Monday, 19 January 2015 at 20:41:11 UTC, Rikki Cattermole
wrote:
On 20/01/2015 1:48 a.m., Jonas Drewsen wrote:
On Sunday, 18 January 2015 at 22:00:51 UTC, Piotrek wrote:
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen
wrote
On Sunday, 8 March 2015 at 16:31:40 UTC, Idan Arye wrote:
I really need to find the time to add dfmt support to Dutyl...
Deadcode have had dfmt support for quite a while now. It is very
easy to integrate.
-Jonas
On Monday, 9 February 2015 at 22:36:45 UTC, David Ellsworth wrote:
On Monday, 9 February 2015 at 21:08:18 UTC, Brad Anderson wrote:
I've never seen anyone post under the name "deadcode" on the
forums so don't think there is much potential for confusion
(especially since one is a project and ano
On Tuesday, 10 February 2015 at 06:42:45 UTC, Phil wrote:
This looks great. Do you have any idea roughly when an alpha
release will be available?
Some months I would guess.
On Monday, 9 February 2015 at 22:36:45 UTC, David Ellsworth
wrote:
On Monday, 9 February 2015 at 21:08:18 UTC, Brad And
On Monday, 9 February 2015 at 21:08:18 UTC, Brad Anderson wrote:
On Monday, 9 February 2015 at 20:33:46 UTC, Jonas Drewsen wrote:
I made a short post about extending Deadcode (D editor) with a
custom widget and how to style it using CSS.
http://deadcodedev.steamwinter.com/
Enjoy
/Jonas
PS
I made a short post about extending Deadcode (D editor) with a
custom widget and how to style it using CSS.
http://deadcodedev.steamwinter.com/
Enjoy
/Jonas
PS. I'm still wondering what to do about the name clash with one
of the nick names on this forum ie. deadcode.
On Sunday, 18 January 2015 at 22:00:51 UTC, Piotrek wrote:
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote:
I have been working on an editor written in D for use with D
for some time now and have made a blog post about it.
Any feedback or suggestions are welcome.
http
On Saturday, 17 January 2015 at 13:32:37 UTC, MattCoder wrote:
On Saturday, 17 January 2015 at 06:14:12 UTC, Jonas Drewsen
wrote:
Do you have some info/link to your editor?
I'm currently writing in D using GtkD
(http://code.dlang.org/packages/gtk-d), and using Cairo to
manage the
On Friday, 16 January 2015 at 21:41:39 UTC, ketmar via
Digitalmars-d-announce wrote:
On Fri, 16 Jan 2015 21:32:32 +
Jonas Drewsen via Digitalmars-d-announce
wrote:
It is currently only compiling on linux and I haven't tried to
start it there. It is based on libsdl so I don'
On Saturday, 17 January 2015 at 01:07:14 UTC, MattCoder wrote:
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote:
I have been working on an editor written in D for use with D
for some time now and have made a blog post about it.
Any feedback or suggestions are welcome.
Neat
On Friday, 16 January 2015 at 21:23:49 UTC, Vladimir Panteleev
wrote:
On Friday, 16 January 2015 at 21:19:08 UTC, Jonas Drewsen wrote:
I have been working on an editor written in D for use with D
for some time now and have made a blog post about it.
Any feedback or suggestions are welcome
On Friday, 16 January 2015 at 21:25:09 UTC, ketmar via
Digitalmars-d-announce wrote:
On Fri, 16 Jan 2015 21:19:06 +
Jonas Drewsen via Digitalmars-d-announce
wrote:
I have been working on an editor written in D for use with D
for some time now and have made a blog post about it.
Any
I have been working on an editor written in D for use with D for
some time now and have made a blog post about it.
Any feedback or suggestions are welcome.
http://deadcodedev.steamwinter.com
Thanks
Jonas
On Thursday, 8 January 2015 at 10:31:58 UTC, Iain Buclaw via
Digitalmars-d-announce wrote:
On 6 January 2015 at 23:24, Andrei Alexandrescu via
Digitalmars-d-announce
wrote:
Hello,
Exciting times! DConf 2015 will take place May 27-29 2015 at
Utah Valley
University in Orem, UT.
Awesome, t
On Friday, 5 September 2014 at 11:06:56 UTC, Kiith-Sa wrote:
Announcing Tharsis.prof, a frame-based profiler in D.
Awesome. Looking forward to check it out!
/Jonas
On Thursday, 20 March 2014 at 07:17:04 UTC, Sönke Ludwig wrote:
Am 19.03.2014 00:16, schrieb Atila Neves:
V0.0.4 now supports both package.json and dub.json
Atila
There is one change that I would highly recommend - using the
output of "dub describe" instead of directly reading dub.json:
Very nice!
Looking at the automatic index created for a module I guess it is
using the first line of the function comment as the description
column right?
If that is the case we should probably go through phobos and make
proper first lines that works as summeries.
/Jonas
On Saturday, 24 August 2013 at 13:26:32 UTC, bearophile wrote:
David Nadlinger:
It's a cute idea, but not really practical, I'm afraid –
Goroutines are managed by a scheduler in the Go runtime
library, whereas D threads directly map to OS threads.
Can't Rory McGuire add a scheduler to his co
Gratz
I'm a Danish guy so there is a at least one dane using D :)
/Jonas
So it runs on openGL, but I guess it uses some base libraries for
things like window and event handling and text rendering. Can you
tell a bit more about what the dependencies are?
You might want to consider using the boost license like the
phobos standard library does. Up to you of course.
On Tuesday, 6 November 2012 at 09:08:25 UTC, Walter Bright wrote:
On 11/6/2012 1:06 AM, Jonas Drewsen wrote:
Wow! This is an early christmas gift.
Just to be sure. Is the following also possible:
["Serializable"]
class Foo
{
int bar;
}
This will attach the UDA to the ClassD
Wow! This is an early christmas gift.
Just to be sure. Is the following also possible:
["Serializable"]
class Foo
{
int bar;
}
This will attach the UDA to the ClassDeclaration.
The examples you've shown only attach UDAs to variable
declarations.
/Jonas
On Thursday, 11 October 2012 at 18:03:18 UTC, Sönke Ludwig wrote:
There were still some bugs and inconsistencies with how DMD
handles DDOC
macros. I've uploaded a fixed version, also with syntax
highlighting
enabled in text sections*. std.algorithm for example now also
has its
overview table (
On Tuesday, 2 October 2012 at 06:24:13 UTC, Paulo Pinto wrote:
On Friday, 28 September 2012 at 16:07:51 UTC, deadalnix wrote:
Le 28/09/2012 07:43, Walter Bright a écrit :
talking about "Component Programming in D" on Oct. 2.
http://gotocon.com/aarhus-2012/schedule/tuesday.jsp
See you there! (
On Saturday, 28 July 2012 at 21:21:58 UTC, David wrote:
1, Why is the member method naming not using the standard
camel case
formatting as e.g. phobos does but uses underscore instead.
This is my personal coding-style, heavily influenced by Pythons
PEP-8. I am using it, because I personally d
On Thursday, 26 July 2012 at 13:47:42 UTC, David wrote:
https://github.com/Dav1dde/glamour
Just did a wrapper myself for a project I'm working on. But I
would be happy to join forces.
I have a couple of nitpickings though:
1, Why is the member method naming not using the standard camel
ca
I guess most devs have a pretty wide screen. How about letting
the overview of the current selected module be located to the
right of the modules listing when there is enough horizontal
space. Something like:
http://dl.dropbox.com/u/188292/flow.png
I guess that it could be accomplished by usi
Nice!
Keep up the good work.
On Friday, 13 April 2012 at 06:26:27 UTC, Jacob Carlborg wrote:
On 2012-04-12 22:53, Jonas Drewsen wrote:
The outline and package panes should be combined IMHO. Perhaps
something
like (ascii art):
---
+
atk
Component
---
MyClass
getStruct
contains
...
...
FooClass
On Wednesday, 11 April 2012 at 22:34:40 UTC, Andrej Mitrovic
wrote:
On 4/12/12, Eldar Insafutdinov wrote:
There is still a scope for
improvements
Also: Not jumping to the Outline pane every time a different
package
is selected (OR it should memorize the position of the
scrollbar).
This is
On Sunday, 4 March 2012 at 23:31:41 UTC, deadalnix wrote:
Le 04/03/2012 22:45, Andrei Alexandrescu a écrit :
On 3/4/12 3:08 PM, deadalnix wrote:
Le 04/03/2012 21:52, Andrei Alexandrescu a écrit :
Please join me in welcoming Alex Rønne Petersen as a
mentor! We believe
he will bring great exper
On Thursday, 16 February 2012 at 10:08:31 UTC, Walter Bright
wrote:
On 2/16/2012 1:00 AM, Jonas Drewsen wrote:
The v2.058 tag in the git repo is missing
git tag
shows it's there.
A git pull didn't work for some reason.
I had to do a "git fetch upstream tag v2.058" to
On Wednesday, 15 February 2012 at 04:47:27 UTC, Walter Bright
wrote:
Anyone care to count up the number of bug fixes here?
http://www.digitalmars.com/d/1.0/changelog.html
http://ftp.digitalmars.com/dmd.1.073.zip
http://www.digitalmars.com/d/2.0/changelog.html
https://github.com/downloads/D-Prog
On 17/05/11 23.15, Jacob Carlborg wrote:
I just released a new version of DVM, 0.2.0.
For installation instructions see: https://bitbucket.org/doob/dvm
Changelog:
Version 0.2.0
New/Change Features
* 64bit version now available on Linux
* It's now possible to update an already existing DVM inst
On 04/04/11 22.11, Mihir Patil wrote:
Hi,
I am Mihir. I am a Bachelors student of Computer Science. I am
interested in applying for the lexing and parsing project in D. There
are no mentors listed on the ideas page. So whom should I contact or can
anyone in the mailing list tell me some details a
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