Possibly something related to:
https://github.com/D-Programming-Language/dmd/pull/3715
Have you tried updating to git master today?
On Ubuntu 14.04 my git master build script for phobos now fails
as below.
Why? Help please.
/usr/bin/ld points to /usr/bin/ld.bfd on my system
Terminal echo and error message follows:
../dmd/src/dmd
-I/home/per/opt/x86_64-unknown-linux-gnu/dmd/include/d2 -shared
-debuglib= -defaultlib=
-of
On Friday, 4 July 2014 at 20:25:28 UTC, Frustrated wrote:
On Friday, 4 July 2014 at 16:31:28 UTC, Stanislav Blinov wrote:
On Friday, 4 July 2014 at 16:28:48 UTC, Frustrated wrote:
On Friday, 4 July 2014 at 15:42:36 UTC, bearophile wrote:
Frustrated:
I'm not using 2.066 though...
I will rev
On Friday, 4 July 2014 at 16:31:28 UTC, Stanislav Blinov wrote:
On Friday, 4 July 2014 at 16:28:48 UTC, Frustrated wrote:
On Friday, 4 July 2014 at 15:42:36 UTC, bearophile wrote:
Frustrated:
I'm not using 2.066 though...
I will revert back to the dmd version I was using when it
worked...
On Friday, 4 July 2014 at 16:28:48 UTC, Frustrated wrote:
On Friday, 4 July 2014 at 15:42:36 UTC, bearophile wrote:
Frustrated:
I'm not using 2.066 though...
I will revert back to the dmd version I was using when it
worked... Hopefully someone can make sure this is not a
regression in the
On Friday, 4 July 2014 at 15:42:36 UTC, bearophile wrote:
Frustrated:
Since there is no recursion going on there, it shouldn't be a
problem.
Yes, sorry.
In dmd 2.066 this too could work:
alias Array(T) = std.container.Array!T;
Bye,
bearophile
That just gives more errors.
I'm not using
On Friday, 4 July 2014 at 15:37:52 UTC, Marc Schütz wrote:
On Friday, 4 July 2014 at 15:07:00 UTC, Frustrated wrote:
After upgrading to latest dmd, I get the follow error on the
code
template Array(T) { alias Array = std.container.Array!T; }
Error: Array!(iDataBlock).Array recursive alias dec
Frustrated:
Since there is no recursion going on there, it shouldn't be a
problem.
Yes, sorry.
In dmd 2.066 this too could work:
alias Array(T) = std.container.Array!T;
Bye,
bearophile
On Friday, 4 July 2014 at 15:07:00 UTC, Frustrated wrote:
After upgrading to latest dmd, I get the follow error on the
code
template Array(T) { alias Array = std.container.Array!T; }
Error: Array!(iDataBlock).Array recursive alias declaration
I don't see anything recursive about it... and the
On Friday, 4 July 2014 at 15:10:14 UTC, bearophile wrote:
Frustrated:
After upgrading to latest dmd, I get the follow error on the
code
template Array(T) { alias Array = std.container.Array!T; }
Try to use a different name inside the template, like "Vector".
Bye,
bearophile
Huh?
The tem
Frustrated:
After upgrading to latest dmd, I get the follow error on the
code
template Array(T) { alias Array = std.container.Array!T; }
Try to use a different name inside the template, like "Vector".
Bye,
bearophile
After upgrading to latest dmd, I get the follow error on the code
template Array(T) { alias Array = std.container.Array!T; }
Error: Array!(iDataBlock).Array recursive alias declaration
I don't see anything recursive about it... and the code worked
before. Any ideas?
https://issues.dlang.org/show_bug.cgi?id=13041
Bye,
bearophile
On 7/4/2014 6:39 PM, Sean Campbell wrote:
On Friday, 4 July 2014 at 08:02:59 UTC, Misu wrote:
Can you try to add DerelictGL3.reload(); after SDL_GL_CreateContext ?
yes this solved the problem. however why? is it a problem with the SDL
binding?
OpenGL on Windows requires a context be created
On Friday, 4 July 2014 at 09:39:49 UTC, Sean Campbell wrote:
On Friday, 4 July 2014 at 08:02:59 UTC, Misu wrote:
Can you try to add DerelictGL3.reload(); after
SDL_GL_CreateContext ?
yes this solved the problem. however why? is it a problem with
the SDL binding?
No.
https://github.com/Derel
On Friday, 4 July 2014 at 08:02:59 UTC, Misu wrote:
Can you try to add DerelictGL3.reload(); after
SDL_GL_CreateContext ?
yes this solved the problem. however why? is it a problem with
the SDL binding?
Is this another bug in std.range.transposed?
void main() {
import std.stdio, std.algorithm, std.range;
auto M = [[[1, 2]], [[3, 4]]];
M.filter!(r => r.dup.transposed.walkLength).writeln;
M.filter!(r => r.transposed.walkLength).writeln;
}
Output with the latest dmd:
[[[1, 2]],
Sean Campbell:
I cannot figure out what is wrong with this code and why i keep
getting object.error access violation. the code is simple
tutorial code for SDL and OpenGL what am i doing wrong (the
access violation seems to be with glGenBuffers)
I don't know where your problem is, but you can
Can you try to add DerelictGL3.reload(); after
SDL_GL_CreateContext ?
I cannot figure out what is wrong with this code and why i keep
getting object.error access violation. the code is simple
tutorial code for SDL and OpenGL what am i doing wrong (the
access violation seems to be with glGenBuffers)
The Code
import std.stdio;
import derelict.opengl3.gl3;
import d
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