On Saturday, 22 October 2016 at 06:18:13 UTC, Mike Parker wrote:
I think I can confidently assure you that you aren't running
into any bugs here.
Thanks for the confirmation. It helps me to learn.
You've dived right into a multi-module projects without a full
understanding of imports and link
On Saturday, October 22, 2016 21:34:36 WhatMeWorry via Digitalmars-d-learn
wrote:
> Ok, but now I'm getting these error in my new
> mypackage/constants.d
>
> ..\common\vertex_data.d(5,15): Error: undefined identifier
> 'GLfloat'
> ..\common\vertex_data.d(53,12): Error: undefined identifier 'vec3'
On Friday, 21 October 2016 at 10:13:23 UTC, Nordlöw wrote:
#!/usr/bin/env python3
import sys
import pty
stat = pty.spawn(sys.argv[1:])
if stat == 256:
exit(42)# remap to 42
else:
exit(stat)
Assuming you want to remap 134 to 0 (success):
#!/bin/bash
cmd="$1"
shif
On Saturday, 22 October 2016 at 20:51:14 UTC, Jonathan M Davis
wrote:
On Saturday, October 22, 2016 20:35:27 WhatMeWorry via
Digitalmars-d-learn wrote:
[...]
Just put it in a separate module and then import it. e.g.
file: mypackage/constants.d
==
module mypackage.constants;
G
On Saturday, October 22, 2016 20:35:27 WhatMeWorry via Digitalmars-d-learn
wrote:
> This is probably so simple that there's no example anywhere.
>
> Basically, I've got a huge array definition (see below) which I
> reuse over and over again in different projects.
>
> GLfloat[] vertices =
> [
>
This is probably so simple that there's no example anywhere.
Basically, I've got a huge array definition (see below) which I
reuse over and over again in different projects.
GLfloat[] vertices =
[
// Positions // Texture Coords
-0.5f, -0.5f, -0.5f, 0.0f, 0.0f,
0.5f, -0.5
On Saturday, 22 October 2016 at 17:21:45 UTC, Karabuta wrote:
On Saturday, 22 October 2016 at 14:50:14 UTC, aman wrote:
I just started on vibe.d on fedora and the experience is not
pretty getting hello-world running. Please help. Below are the
details.
[...]
I wrote a blog post at https:/
On Saturday, 22 October 2016 at 14:50:14 UTC, aman wrote:
I just started on vibe.d on fedora and the experience is not
pretty getting hello-world running. Please help. Below are the
details.
[...]
I wrote a blog post at https://aberba.gtihub.io which has Fedora
users covered. But somehow
Now I think I finally see where my hang up is.
If B imports C, and A imports B and C, you still have to tell A
where to find C. C doesn't go along for the ride with B. Stated
another way, A doesn't look inside B to find C. Stated yet
another way, B does not expose C to A.
The statement above
I just started on vibe.d on fedora and the experience is not
pretty getting hello-world running. Please help. Below are the
details.
setup the env via yum (I have installed ldc).
dub init test -t vibe.d
(go ahead with default options)
cd test
dub
Performing "debug" build using ldc2 for
On Saturday, 22 October 2016 at 03:59:16 UTC, Jason C. Wells
wrote:
nanovg_demo>dmd example.d iv\arsd\color.d
iv\arsd\simpledisplay.d iv\perf.d
iv\perf.d(41): Error: module iv.nanovg.nanovg from file
iv\nanovg.d must be
imported with 'import iv.nanovg.nanovg;'
demo.d(6): Error: modul
On Friday, 21 October 2016 at 01:51:44 UTC, Stefan Koch wrote:
On Friday, 21 October 2016 at 01:34:44 UTC, Nick Sabalausky
wrote:
When using reflection to obtain the fields of a class/struct,
is there any guarantee that the order is the same as the order
the fields are defined?
Yes they shoul
On Friday, 21 October 2016 at 19:41:00 UTC, Basile B. wrote:
They would have for constraint
`if (isInputRange!Range && isInputRange!(ElementType!Range))`
In case you wouldn't see directly what would they be used for,
it's for tree-like structures. Each element in a Range is also
an input ra
On Saturday, 22 October 2016 at 08:05:12 UTC, Daniel Kozak wrote:
uint[string] dictionary;
should be
uint[size_t] dictionary;
because size_t is 32bit on x86 system and 64bit on x86_64
and you are trying to put array length to dictionary which is
size_t
I believe you meant:
size_t[string];
Dne 22.10.2016 v 07:41 Mark via Digitalmars-d-learn napsal(a):
Thanks for the fast reply.
That did work. But now the error is on the line:
dictionary[word] = newId;
I changed the value to 10, still errors. ??
everything else is as before.
thanks.
uint[string] dictionary;
should b
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