On Friday, 5 February 2021 at 22:46:05 UTC, Bastiaan Veelo wrote:
?? Do you mean no collections happen? 32bit GC should just work.
No, it doesn't - this code fails on memory allocation and works
fine with -m64 switch:
import std.stdio;
import core.memory : GC;
void main() {
void usag
On Sat, Feb 06, 2021 at 02:01:28AM +, Jack via Digitalmars-d-learn wrote:
> in C/C++ you have void* and C#'s object, to create a variable to hold
> a genetic type. So in C# you can do:
>
> class A {
> object foo;
> }
>
> and
>
> var a = new A();
> a.foo = any class...;
>
> does D have som
On Friday, 5 February 2021 at 22:46:05 UTC, Bastiaan Veelo wrote:
I think it means that you need to make sure that enable() is
called as many times as disable() is called before collection
can happen automatically.
— Bastiaan.
Thanks, in the meanwhile I looked into the source:
struct Gcx
On Saturday, 6 February 2021 at 02:01:28 UTC, Jack wrote:
in C/C++ you have void* and C#'s object, to create a variable
to hold a genetic type. So in C# you can do:
class A {
object foo;
}
and
var a = new A();
a.foo = any class...;
does D have something like this or template parameters are
in C/C++ you have void* and C#'s object, to create a variable to
hold a genetic type. So in C# you can do:
class A {
object foo;
}
and
var a = new A();
a.foo = any class...;
does D have something like this or template parameters are used
instead of?
On 2/5/21 1:10 PM, Rumbu wrote:
I gave up after reading a lot, but I didn't manage to understand the
meaning "&& ..."
I think it's the universal reference.
template static uint8_t composite_index_size(Tables
const&... tables) { return (composite_index_size(tables.size(),
impl::bits_needed(
On Wednesday, 3 February 2021 at 13:37:42 UTC, frame wrote:
I have to deal with GC as long I want to use other libraries
that are relying on it or even just phobos.
Conclusion so far (for Windows):
32bit:
- GC just doesn't work at all
?? Do you mean no collections happen? 32bit GC should jus
On Friday, 5 February 2021 at 21:40:29 UTC, wolfiesnotfine wrote:
In any case, I'm unsure how I would runtime init from C++. Is
there a specific function I should call?
https://dlang.org/phobos/core_runtime.html#.rt_init
Could this be done at compile time in a consteval or constexpr
function?
On Friday, 5 February 2021 at 21:11:20 UTC, Adam D. Ruppe wrote:
tbh I'd say just don't use betterC, you can still runtime init
from C++ and be judicious in what features you use to keep it
more minimal.
Hmm. I'm mostly concerned about issues or slowdowns in mixing the
manual memory managemen
Can some C++ guru translate in D the template below?
I gave up after reading a lot, but I didn't manage to understand
the meaning "&& ..."
template static uint8_t
composite_index_size(Tables const&... tables) { return
(composite_index_size(tables.size(),
impl::bits_needed(sizeof...(tables)
On Friday, 5 February 2021 at 21:04:00 UTC, wolfiesnotfine wrote:
however sse() from core.cpuid is incorrectly reporting as
false. The function properly returns true if it's not called
from C++ but instead a D main function.
That makes me think it is a static constructor, and indeed there
is
Hello, I'm currently working on a primarily C++ project but I
wanted to leverage some of D's language features and library for
a few parts. I'm using the betterC subset and here's the code
snippet in D: https://run.dlang.io/is/XOXF06
It's quite a simple test, and the code just gets called from
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