On Tuesday, 14 March 2023 at 05:47:35 UTC, Jeremy wrote:
Hi, in C and C++ you can use #define to substitute a value in
place of an identifier while preprocessing. If you initialize a
new string and don't change its value after that, will the
compiler substitute the string identifier with its va
On Tuesday, 14 March 2023 at 05:47:35 UTC, Jeremy wrote:
Hi, in C and C++ you can use #define to substitute a value in
place of an identifier while preprocessing. If you initialize a
new string and don't change its value after that, will the
compiler substitute the string identifier with its va
Hi, in C and C++ you can use #define to substitute a value in
place of an identifier while preprocessing. If you initialize a
new string and don't change its value after that, will the
compiler substitute the string identifier with its value, like
#define in C, or will it make a string in memor
Hello,
I am playing a little bit with DMD to get familiar with it (just
to get a basic overview of it)
I'm trying to come up with a proof of concept for
https://github.com/dlang/DIPs/blob/master/DIPs/DIP1044.md
```D
enum Tester
{
KNOWN = 1,
WITHAUTO = 2
}
void func(Tester a, Tester
On Monday, 13 March 2023 at 15:50:37 UTC, Steven Schveighoffer
wrote:
What is required is an addition to the `std.encoding` module,
to allow such an encoding.
Thank you for your information.
That's a linker error, meaning the missing symbol isn't
available to link into the executable. You need to compile the
source of all the libraries you use and make sure the resultant
binaries are available for the linker to link into the
executable.
The -I switch you've passed tells the compi
On Monday, 13 March 2023 at 15:23:25 UTC, user1234 wrote:
[snip]
[1]
https://theunixzoo.co.uk/blog/2021-10-14-preventing-optimisations.html
that's illegal code. You mix GCC/LLVM syntax with D asm block
and the front-end wont recognize that.
LDC recognizes a syntax similar to what is descr
On Sunday, 12 March 2023 at 15:09:45 UTC, Salih Dincer wrote:
Hi,
[...]
// A, we can get its to guarantee us that parameters
// won't change:
auto inConst(T)(T a, const T b) // const
{ // it's not needed --^ but ^-- why can't this be used
Well you got the great answers to your questio
On 3/12/23 8:32 PM, zjh wrote:
On Sunday, 12 March 2023 at 20:03:23 UTC, 0xEAB wrote:
...
Thank you for your reply, but is there any way to output `gbk` code to
the console?
What is required is an addition to the `std.encoding` module, to allow
such an encoding.
Encodings are simply tr
On 3/13/23 08:17, Salih Dincer wrote:
> In this case, using `ref` will increase performance while reducing the
> number of copies.
I am not sure about that. Unless there is an expensive copy
construction, most objects are simple data copies.
To use 'ref' or not should be guided through semant
On Monday, 13 March 2023 at 14:17:57 UTC, jmh530 wrote:
I was looking at [1] for ways to prevent the compiler from
optimizing away code when trying to benchmark.
It has the following C++ code as a simpler version:
```
inline BENCHMARK_ALWAYS_INLINE void DoNotOptimize(Tp& value) {
asm volati
On Sunday, 12 March 2023 at 19:09:13 UTC, Ali Çehreli wrote:
---
In this case, using `ref` will increase performance while
reducing the number of copies. Would it be wise to use `const
ref` to protect the routine from ourselves or someone else? For
example:
```d
auto inConst(
//const
On Monday, 13 March 2023 at 13:58:29 UTC, Adam D Ruppe wrote:
I'm not particularly interested in defending dub - i consider
it a useless piece of crap that I only suffer through cuz some
users demanded it
For the record, I wasn't trying to attack dub (or dfmt). I was
more interested in deter
I was looking at [1] for ways to prevent the compiler from
optimizing away code when trying to benchmark.
It has the following C++ code as a simpler version:
```
inline BENCHMARK_ALWAYS_INLINE void DoNotOptimize(Tp& value) {
asm volatile("" : "+r,m"(value) : : "memory");
}
```
I made an att
On Monday, 13 March 2023 at 13:32:04 UTC, Mike Parker wrote:
The package registry is full of libraries, yes. That's what
it's primarily for. There aren't a lot of executables uploaded
there because they're usually better distributed in other ways.
But plenty of people are using dub to build the
On Monday, 13 March 2023 at 13:20:21 UTC, Joe wrote:
Yeah, it seems like it's *only* for libraries (and a few
single-exe utilities). Looking at code.dlang.org, under
"Stand-alone applications/Server software", the top rated item
is "handy-httpd" which according to its dub.json builds a
librar
On Monday, 13 March 2023 at 13:20:21 UTC, Joe wrote:
Yeah, it seems like it's *only* for libraries (and a few
single-exe utilities). Looking at code.dlang.org, under
"Stand-alone applications/Server software", the top rated item
is "handy-httpd" which according to its dub.json builds a
libra
On Monday, 13 March 2023 at 12:56:57 UTC, Bradley Chatha wrote:
For better or for worse we're stuck with dub as the standard
package manager + build tool one-in-all for most of our open
source libraries.
Yeah, it seems like it's *only* for libraries (and a few
single-exe utilities). Looking
On Monday, 13 March 2023 at 10:52:11 UTC, Joe wrote:
months. Am I missing something on how to deal with
multi-executable projects in dub (and I can think of many such
projects)?
Dub isn't very good at doing more than relatively basic things
natively (which covers enough D projects for it to
On Monday, 13 March 2023 at 05:05:27 UTC, Jeremy wrote:
Hello, I am new to this forum and to D.
I am trying to compile a basic D program with libraries
(`requests` which requires `cachetools` and `automem`) without
using dub. I have never used dub before, only a compiler.
The folders contain
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