On Sunday, 27 November 2016 at 12:13:03 UTC, Nicholas Wilson
wrote:
On Sunday, 27 November 2016 at 11:49:25 UTC, Suliman wrote:
On Sunday, 27 November 2016 at 11:21:58 UTC, drug007 wrote:
void dbInsert(string login, string uploading_date, string
geometry_type, string data)
{
On Wednesday, 9 November 2016 at 15:44:59 UTC, Is it possible to
store different generic types? wrote:
Foo[] foos; // Where Foo of course should allow any generic
version of Foo
You can use an array of std.variant
Thanks for the input I was thinking there maybe was an easy way
that I wasn't aware of.
I only wanted to use a small part of the project so I just made a
list of those files and their dependencies and compiled that.
I just downloaded a larger project from Github without a build
script or anything.
Is there an easy way to compile it to a library or object files?
On Friday, 10 January 2014 at 21:47:23 UTC, Nick Sabalausky wrote:
Hmm, I hadn't ever uninstalled it.
Regardless, *now* I've just uninstalled and reinstalled the
Windows SDK, and re-ran vcvarsall.bat. The %WindowsSdkDir% is
now set, but I'm still getting the same problem.
The %WindowsSdkDir%
On Sunday, 12 January 2014 at 18:28:38 UTC, Meta wrote:
It looks like your opBinary on strings is an attempt at
globally overriding the XOR operator. I'm almost 100% sure this
won't work in D. All operator overloads have to be part of a
class or struct.
How would I do that without rewriting
I would like to do this:
string one = x"315c4eeaa8b5f8aaf9174145bf43e1784b";
string two = x"c29398f5f3251a0d47e503c66e935de81230b59b7a";
string three = one ^ two;
The closests I've been able to get is:
string three = xor(one, two);
string xor(string one, string two) {
Filed under "installer"
https://d.puremagic.com/issues/show_bug.cgi?id=11871
You could add the linux thing as a comment if you're sure it's
the same issue.
@Palmic the DWinProgramming samples use the overload
Runtime.initialize(ExceptionHandler)
Which gives a warning that it is deprecated and you should use
this overload instead:
Runtime.initialize()
But this is not compiled in phobos64.lib, while it is included in
the source code. So the libr
It works if you recompile phobos64.lib
So it seems the standard DMD 2.064.2 download comes with an
outdated version of phobos64.lib which is out of sync with the
included source code.
On Monday, 21 October 2013 at 04:38:05 UTC, evilrat wrote:
i'm currently trying to get up
DirectX(d3d10(x),d3d11(x),xaudio2,x3daudio,d3dmath) up and
running in free time, but i constantly encounter serious
problems on my way. now i have some weird problems with COM(no
COM - no DirectX).
so
My goal was to learn D and Direct3D at the same time.
I've tried to set up DMD to do this, but I keep running into
issues that the available DirectX11 and win32 headers are
incomplete, or won't compile (tried both dmd 2.063 and 2.064,
they halt on different type errors), or won't link.
To be
(late I know but it may help someone)
The linker is trying to link against x86 libraries instead of x64.
If you followed the tutorial to the letter, you need to check if
"%DEV_DIR_WINSDK%\Lib\x64" resolves correctly (paste in cmd or
windows explorer).
Hello,
I have set up my enviroment according to these instructions:
http://wiki.dlang.org/Installing_DMD_on_64-bit_Windows_7_%28COFF-compatible%29
When I compile a small tutorial program I get this error:
error LNK2019: unresolved external symbol MessageBoxW referenced
in function WinMain
I ha
14 matches
Mail list logo