My goal was to learn D and Direct3D at the same time.

I've tried to set up DMD to do this, but I keep running into issues that the available DirectX11 and win32 headers are incomplete, or won't compile (tried both dmd 2.063 and 2.064, they halt on different type errors), or won't link.

To be fair, these are only a few errors, but when the linker spews out some obfuscated function name I really don't know what to do.

Will I have more luck with GDC? Or should I try to make headers on my own incrementally? (or take the easy route and use C++?)

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