On Saturday, 30 April 2016 at 23:11:20 UTC, Laeeth Isharc wrote:
All the design/discussion/implementation of this scheme for
handling integer overflow would be wasted if it didn’t actually
find any bugs in practice. I personally have had quite a few
bugs found nearly as I write them, with expre
On Saturday, 23 April 2016 at 01:11:49 UTC, Ramon wrote:
mmm, I figured the problem, but don't know how to solve it.
my struct has a destructor which clears itself:
struct json_value
{
~this() { .ValueClear(&data); }
}
so how I can I put a struct in the heap? (not in the stack, as
is the def
On Wednesday, 20 August 2014 at 09:13:15 UTC, Jonathan M Davis
via Digitalmars-d-learn wrote:
On Wed, 20 Aug 2014 01:38:52 +
uri via Digitalmars-d-learn
wrote:
Hi all,
Bit new to D so this might be a very naive question...
Can the compiler auto infer function attributes?
I am often ad
On Saturday, 9 August 2014 at 00:34:43 UTC, Puming wrote:
Hi,
I bumped into a blog talking about building a (toy) browser
engine in Rust:
(http://limpet.net/mbrubeck/2014/08/08/toy-layout-engine-1.html)
In the blog I found that the OP is in the mozilla servo team
building a parallel browser
On Thursday, 5 June 2014 at 11:07:54 UTC, 1100110 wrote:
On 6/5/14, 6:05, 1100110 wrote:
On 5/31/14, 7:57, ed wrote:
On Saturday, 31 May 2014 at 07:28:32 UTC, Mineko wrote:
So, I've gotten interested in kernel programming in D.. And
as much as
I like C/C++, I wanna try innovating, I'm aware th
On Wednesday, 4 June 2014 at 04:46:59 UTC, ed wrote:
On Wednesday, 4 June 2014 at 03:49:25 UTC, Harpo wrote:
Hello I am having the following problem. I am trying to turn a
program I have written into a shared object. I have ran into
some problems however. When I use writeln instead of printf my
On Wednesday, 4 June 2014 at 03:49:25 UTC, Harpo wrote:
Hello I am having the following problem. I am trying to turn a
program I have written into a shared object. I have ran into
some problems however. When I use writeln instead of printf my
program segfaults. I have edited the code to just th
On Saturday, 31 May 2014 at 07:28:32 UTC, Mineko wrote:
So, I've gotten interested in kernel programming in D.. And as
much as I like C/C++, I wanna try innovating, I'm aware that
phobos/gc and any OS-specific issues are going to be a problem,
but I'm willing to implement them into the kernel i
On Wednesday, 14 May 2014 at 06:14:16 UTC, FrankLike wrote:
On Tuesday, 13 May 2014 at 23:26:20 UTC, ed wrote:
On Tuesday, 13 May 2014 at 15:20:36 UTC, FrankLike wrote:
DFL is just a thin wrapper around Win32, no surprise. I've
found my apps written using DFL work quite fine in Linux via
Wine,
On Tuesday, 13 May 2014 at 15:20:36 UTC, FrankLike wrote:
DFL is just a thin wrapper around Win32, no surprise. I've
found my apps written using DFL work quite fine in Linux via
Wine, so I use them from both OSes.
In Linux?The exe was compiled in win32?
Don't play jokes on it.
He's not jo
I'm porting some C++ code to D and a struct has the following
member:
struct S
{
// ...
//void* (*createMethod)();
void* function() createMethod;
}
I'd like to extend this as little to accept delegates for future
use without breakage to existing code...
Is it possible to template this so
On Sunday, 11 May 2014 at 14:46:35 UTC, rbutler wrote:
I have searched and can not understand something about passing
AAs to a function.
I have reduced the gist of the question to a tiny program below.
If I put "ref" in the function stmt it works, i.e.:
ref int[int] aa
My confusion is t
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