On Friday, 11 July 2014 at 17:43:53 UTC, Ali Çehreli wrote:
Ali
Thx
On 07/11/2014 03:38 AM, "Nordlöw" wrote:
> https://github.com/nordlow/justd/blob/master/random_ex.d
>
> is what I have so far. Does this look ok to you?
The following seems redundant because the other isFloatingPoint!E
version uses the default arguments 0 and 1 anyway.
auto ref randInPlace(E)
On Wednesday, 9 July 2014 at 07:43:57 UTC, Ali Çehreli wrote:
Ali
This
https://github.com/nordlow/justd/blob/master/random_ex.d
is what I have so far. Does this look ok to you?
Question: Can I somehow avoid the duplication of logic in
- auto ref randInPlace(R)(R x) @safe if (hasAssignableEl
On Wednesday, 9 July 2014 at 07:43:57 UTC, Ali Çehreli wrote:
Phobos algorithms use ranges. The following is what I've come
up with very quickly:
Thx
On 07/08/2014 05:13 PM, "Nordlöw" wrote:
> If I want randInPlace to take value arguments (such as structs) by
> reference and reference types (classes) as normal is this
I don't understand what it means to fill a struct or a class object with
random content.
> /** Generate Random Contents in
On Wednesday, 9 July 2014 at 00:13:41 UTC, Nordlöw wrote:
Searching for
"Function Templates with Auto Ref Parameters"
on http://dlang.org/template.html answered my first question.
I'm however still uncertain how to implement randInPlace in the
most D idiomatic way.
If I want randInPlace to take value arguments (such as structs)
by reference and reference types (classes) as normal is this
/** Generate Random Contents in $(D x).
*/
auto ref randInPlace(T)(auto ref T x) @safe /* nothrow */ if
(isIterable!T)
{
foreach (ref elt; x)
{
import s