It seems I solved most of the problems by modifying event
handling.
I'll continue solving further ones and adding more functionality.
On Saturday, 18 June 2022 at 23:00:36 UTC, solidstate1991 wrote:
This is going to be a long match.
you might consider using another exisitng lib. my simpledisplay.d
does all this and much more for example
A white content area, means that you didn't draw something.
As long as the border ext. is showing up, you're ok.
On Saturday, 18 June 2022 at 22:46:45 UTC, rikki cattermole wrote:
registeredClass.style = 32_769;
Don't use an integer like that, stick with bit wise ors.
LPCWSTR classname = toUTF16z(name);
GC owned memory, that could result in surprises.
const LPWSTR windowname = toUTF16z(title);
Ditt
registeredClass.style = 32_769;
Don't use an integer like that, stick with bit wise ors.
LPCWSTR classname = toUTF16z(name);
GC owned memory, that could result in surprises.
const LPWSTR windowname = toUTF16z(title);
Ditto
I'm not sure your window callback procedure is right.
For inst
On Saturday, 18 June 2022 at 21:33:31 UTC, Vinod K Chandran wrote:
It seems that you are created a layered window. So chances are
there to it become translucent.
Did not set the flags for the layered window style, so I don't
know. Might be an event processing error, since in Windows it's a
On Saturday, 18 June 2022 at 21:03:23 UTC, solidstate1991 wrote:
It seems that you are created a layered window. So chances are
there to it become translucent.
Code:
https://github.com/ZILtoid1991/iota/blob/main/inputtest/app.d
https://github.com/ZILtoid1991/iota/blob/main/source/iota/window/base.d#L104
Second one contains the constructor that should make the window
without any issues.
When I try to create a window for testing purposes, I get nothi