Re: socket server help

2015-07-12 Thread Adwelean via Digitalmars-d-learn
Finally, I decide to use https://github.com/etcimon/libasync and now it work well. Thank you for your answers.

Re: socket server help

2015-07-11 Thread ketmar via Digitalmars-d-learn
On Sun, 12 Jul 2015 17:32:23 +1200, Rikki Cattermole wrote: > But seriously, vibe.d is also pretty easy for most use cases. Hence why > I'm saying it. that's until your operations are very-very fast, or your libraries have async API. hit the synchronous API, and everything will start turning to

Re: socket server help

2015-07-11 Thread Rikki Cattermole via Digitalmars-d-learn
On 12/07/2015 5:13 p.m., ketmar wrote: On Sun, 12 Jul 2015 15:44:44 +1200, Rikki Cattermole wrote: Perhaps try vibe.d? It does support what you want, automatically. most of the time vibe.d seems to be overkill. that's like building a space ship to visit Aunt Ellie, who lives in a town nearby.

Re: socket server help

2015-07-11 Thread ketmar via Digitalmars-d-learn
On Sun, 12 Jul 2015 15:44:44 +1200, Rikki Cattermole wrote: > Perhaps try vibe.d? > It does support what you want, automatically. most of the time vibe.d seems to be overkill. that's like building a space ship to visit Aunt Ellie, who lives in a town nearby. signature.asc Description: PGP signa

Re: socket server help

2015-07-11 Thread ketmar via Digitalmars-d-learn
On Sun, 12 Jul 2015 02:53:57 +, Adwelean wrote: > Hello, > > I have a project of updater for a game with few functions for > administrate the game and for this i need a server to communicate with > my client side (written in C#). > > I started to create the server but i have a problem with t

Re: socket server help

2015-07-11 Thread Rikki Cattermole via Digitalmars-d-learn
On 12/07/2015 2:53 p.m., Adwelean wrote: Hello, I have a project of updater for a game with few functions for administrate the game and for this i need a server to communicate with my client side (written in C#). I started to create the server but i have a problem with the "async" part, i tried

socket server help

2015-07-11 Thread Adwelean via Digitalmars-d-learn
Hello, I have a project of updater for a game with few functions for administrate the game and for this i need a server to communicate with my client side (written in C#). I started to create the server but i have a problem with the "async" part, i tried std.concurrency for the receive threa