Scott Berkun:
> A CEO does not have to prove his or her design chops, or marketing chops, or
> engineering chops...
Those days are (gradually) coming to a close.
Palm CEO Ed Colligan on iPhone: "We've learned and struggled for a few
years here figuring out how to make a decent phone,'' he said.
Hi Anthony,
You can probably make up your mind quite quickly if you do a little
experiment. Find all the sites that you personally have an account with that
use your email address as a unique identifier. Change all of them to a new
email address. It will take you days, and some of the transactions
Well said Rich. I have been on Agile based projects for about 3 years now.
My thoughts on how a "start-up interaction designer" can use Agile to
his/her advantage:
1. Read about Agile and interpret it as a user centered design methodology.
2. Meet your client. Understand what they want to build,
> From: "Kontra" <[EMAIL PROTECTED]>
>
> This is a bit of a tangential discussion: you can also ask why CEOs do
> not quit their day jobs and start their own design companies. It puts
> the onus on designers to somehow 'prove' their managerial/financial
> chops to be invited to the proverbial table
Scott Berkun:
> I followed much of your argument until the mention of invitation, which gave
> me pause. A much better question is why most designers (completely
> unsupported claim based on my anecdotal observations) who start companies
> start design consultancies rather than complete entrep
It's interesting to note that some agile methodologies -- like SCRUM
-- start the development process from "user stories", which can be
based on user scenarios.
{ Itamar Medeiros }
http://designative.info/
http://www.autodesk.com/
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> > "Christopher Fahey" wrote:
> >
> > There is basically little to no invitation for actual designers to
> > become business players. Designers -- we, the people who practice
> > design and actually design things -- are simply not an integral part
> > of the design thinking school of thought.
Will Evans:
> the lock-in with one of the worst networks known to man. Coverage is spotty -
> even in metropolitan areas like Boston and now DC, and internet access is so
> painfully slow
You have two main objections to the AT&T network: coverage and speed.
On a national (U.S.) basis, it's debat
> "Christopher Fahey" wrote:
>
> There is basically little to no invitation for actual designers to
> become business players. Designers -- we, the people who practice
> design and actually design things -- are simply not an integral part
> of the design thinking school of thought.
I followed much
Hello all!
Posting on behalf of my manager. My team here at Oracle is looking to hire
people with strong *CS/HCI* background and* Flex* programming experience. If
you're interested please shoot me an e-mail and we can discuss more.
--
Ajay Prasad
[EMAIL PROTECTED]
___
Our good friend on the list, Kontra, recently wrote an article on his blog
called "Who can beat iPhone 2.0,"
http://counternotions.com/2008/03/10/iphone2-competitors/
and he does a fairly good job of pointing out all the things working in
Apple's favor, including:
1. Design
2. Stores
3. Pricing
4.
Ning, Multiply and Faithbase implementations for user adapatability are
quite fine.
You might get inspiration when manipulating one of these.
Pieter Jansegers
http://webosophy.ning.com
Welcome to the Interaction Design Association
Hi,
We were considering doing this for our application, but decided not to
in the end. After doing some research and user interviews we found
that people really didn't use this feature very much.. it's more for
power users, and even then they only really use it on portal style
pages (igoogle, net
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