Hi William,
I work as a contractor at NASA and have also spent some years on DHS
projects in the past. As far as I know, it's quite rare to find
positions marked with this specific career goal.
At NASA it's not titled "Interaction Design" per se, rather, Human
Factors. NASA has done a tr
I prefer User Experience Strategist. Sometimes I'm doing IA, sometimes
IxD, sometimes visual design... sometimes even working with the back-
end crew because, as we all know, a poorly executed back-end can
*also* precipitate bad user experiences. There are many ways to skin a
cat (and I cert
Ack, my URLs seem to have been edited out. They were:
Fleischman Field Research
http://www.ffrsf.com/
Fieldwork
http://www.fieldwork.com/Facility/Home.aspx?FacilityID=33
Bay Area Research Group
http://bayarearesearchgroup.com/New Site/Welcome.html
Nichols Research
http://www.nicholsresearch.co
Hey folks,
Thanks for all who wrote with research supplier recommendations. I
wanted to share all four for your future reference (see below). FWIW,
Fleischman responded to me promptly with a bid, as did Fieldwork; Bay
Area Research Group didn't get back to me as promised (and they have
to coordina
A good example that springs to mind is Google Earth. If you have multiple
data layers enabled such that there are multiple data for a single location
(e.g., a Wikipedia entry and a Panoramio photo), when you click the icon for
a place, it animates out into a several distinct objects linked
hub-and-
While computationally troublesome, I really like Paul's ideas.
As a compromise if they prove to require too much JS to be smooth,
have the markers be two different colors, one for rollover and one
for not and make them all transparent at around 10-30%
Great ideas Paul!
Will
. . . . . . . . .
I pretty much like the inversion. Intead of Interaction Design, I use
Design for Interaction. In that way I feel confortable to explain it
further in whatever context. Nowadays I am designing hardware
interfaces, before I worked with software and internet services,
mainly with interface design and
For Jack's reasons I go with Interaction Designer.
"Architect" sounds like an analog rather than what I actually do. In
fact, I sometimes describe what I do as analogous to an architect.
I'll also use terms like "user experience" in my explanations, which
makes people say "Oh - user friendly!" "Ye
Iram asked:
> I am designing a map feature where there may be several objects that can
> overlap. Anyone have any suggestions on how best to indicate overlapping
> items? Some of the options are using the indicators similar to the ones used
> in Google Maps, or pins.
One option: How about adding a
Hi William
Thanks for a thoughtful response. Let me pick up a few threads...
On 12 Oct 2008, at 12:39, William Brall wrote:
I have my own issues with agile, which I'm going to avoid getting
into.
I think anyone who has ever worked in any capacity on an agile project
has their issues wit
Christina,
This is why these methods are great for teaching. They show the young
people the core things to do in a framework that is something of a
road-map. Do this, you'll get here.
It will instill good practices:
Goal-mindset versus Task/Feature-mindset
Persona/Archetypes versus Panels of use
Catriona,
I have my own issues with agile, which I'm going to avoid getting
into.
I find it interesting that you claim your projects for scientists
can't be well designed just because of the nature of the product, on
that I disagree. No software is going to be instantly understandable,
which seem
Hi Bojhan
Your story sounds very familiar - I work on an agile open source
development project in the scientific software world. To respond to
William's point, designing a phone interface that needs minimal
training is a realistic goal, designing collaborative imaging
management and analysis softw
I'd recommend instrumenting with web analytics your training application
usage. While it's not a completely controlled scenario, materials at
least tend to be consistent and users are given tasks at various stages
of experience with the product.
You should be able to identify persistent user e
After listening to this debate (thank you all kindly) I suspect the urge to
discard the term is because many designers have been doing it "wrong."
Forms of that might be
* user centered design rather than users centered design-- making too many
decisions off of a small subset of users who may vary
I think we are getting hung up on terms here. In the end it all means
the same thing. You aren't are programmer designing for yourself a
thing that does what the users need.
As long as you aren't that, you'll do a decent job of making your
product usable.
Most of these methods are philosophical,
This will not answer your questions directly Jared, but I think it is
at the heart of the issue. I read and hear people daily that question
the validity and worth of research. The link they distrust the most
is that interpretation. I heard an exec recently request process that
eliminates hu
I'm sure you will. We all await with baited breath your razor sharp
intellect to cut though this issue like a hot knife through buttah.
On Sun, Oct 12, 2008 at 8:46 AM, Jared Spool <[EMAIL PROTECTED]> wrote:
> Ok. I've unburied myself from conference preparations enough to begin to
> seriously de
Ok. I've unburied myself from conference preparations enough to begin
to seriously deal with this silliness. I'm working on my you-guys-are-
thinking-all-wrong rebuttal, but there's one clarification I need.
Robert wrote:
4. UCD = users are unreliable, unstable, and often unpredictable;
ACD
19 matches
Mail list logo