(Apologies for crosspost)
Hi all,
Google's slowly rolling out a rather drastic redesign. I wrote a little
review (you can try it out yourself following the instructions) and would
love to hear thoughts on it.
http://poorbuthappy.com/ease/archives/2009/11/30/4670/the-new-google-design-nothing-betwee
Still hiring IA's in NYC to start immediately.
- You have to be physicially in NYC, and legally allowed to work there.
- We're looking for junior, mid-level and experienced IA's. Gotta rock
with wireframes.
- Working on consumer websites and mobile apps (Android, iPhone, ...)
- Cont
Hey all,
we're hiring a few junior/midlevel IA's in NYC.
- Your hiring test is basically this: we chat about a feature, you
wireframe it out in a day (Visio), it rocks. You're hired.
- You need to be physically in NYC and legally allowed to work in the
USA.
- We work on mobile UI (i
On Tue, May 5, 2009 at 12:57 PM, Peter Van Dijck wrote:
> I summarized the discussion so far here in case someone wants it:
> http://poorbuthappy.com/ease/archives/2009/05/05/4597/what-is-a-mobile-phone-called
>
> Peter
>
>
> On Tue, May 5, 2009 at 12:46 PM, Peter Van Dijck
>
I summarized the discussion so far here in case someone wants it:
http://poorbuthappy.com/ease/archives/2009/05/05/4597/what-is-a-mobile-phone-called
Peter
On Tue, May 5, 2009 at 12:46 PM, Peter Van Dijck wrote:
> In Belgium/Dutch, it's generally and colloquially called a "GSM"
In Belgium/Dutch, it's generally and colloquially called a "GSM" (not mobile
or cell). More official wording might be "mobiele telefoon" - I should check
on various websites.
Peter
On Tue, May 5, 2009 at 12:39 PM, Boon Chew wrote:
> "Handphone" or "hp" for short in Malaysia.
> "Mobile phone" or
(and I mean that in a good way.)
On Tue, Mar 31, 2009 at 1:04 PM, Peter Van Dijck wrote:
> Maybe we just need a place where we can have a drunken fight once a year?
> Oh wait, wasn't that the IA summit?
> Peter
>
>
> On Mon, Mar 30, 2009 at 6:22 AM, David Malouf wrote:
&
Maybe we just need a place where we can have a drunken fight once a year? Oh
wait, wasn't that the IA summit?
Peter
On Mon, Mar 30, 2009 at 6:22 AM, David Malouf wrote:
> Joshua,
>
> It is also important every once in a while when your seaman got a bug
> up their butt to let them have a good old
I agree 99.7% :)
P
On Tue, Mar 24, 2009 at 7:29 PM, Todd Zaki Warfel wrote:
>
> On Mar 24, 2009, at 2:26 PM, Dan Saffer wrote:
>
> We don't need mission statements; we need a communications strategy.
>>
>
> Agree 1001%.
>
>
> Cheers!
>
> Todd Zaki Warfel
> Principal Design Researcher
> Messagefi
fully to be honest. Other groups haven't done so well
- "Knowledge management" comes to mind - who calls themselves that anymore?
Cheers,
Peter
On Tue, Mar 24, 2009 at 5:20 PM, Peter Van Dijck wrote:
> Can everyone who doesn't care about the specific title stand
Can everyone who doesn't care about the specific title stand on the right,
and everyone who wants to define "Interaction design" stand on the left?
Thanks!
Peter
On Tue, Mar 24, 2009 at 4:21 PM, Brad Nunnally wrote:
> "Job titles and descriptions only matter to me when I am looking for a job,
>
"Interaction design" is a useful fuzzy abstraction, much like "Information
Architecture" or even "Design". Useful in the sense that:
- it allows people who do somewhat overlapping similar stuff to get
together around this title and discuss things, ie. it allows groups to form.
- it allows
>
> A wise professor once told me that having research is much better than not,
> but in the end… once you have absorbed and evaluated all of the data, you
> still have to make a decision.
Of course, I don't think anyone would argue that you place the
decision-making with the machines? We've all
>
>
> The reason the 41 blue test is bad, is any one of us would have told
> google the right choice for FREE!
That's a false argument, because you're saying that designers should then be
trusted to know what they know and know what they don't know.
Peter
We agree then. My point is not that we don't need design. My point is that
design should be humble and listen to data.
Peter
On Sat, Mar 21, 2009 at 6:18 PM, AJKock wrote:
> @ Peter Can data-driven design predict future design? No, it can only
> measure today. Design is more than just testing fo
I think that's wrong. Why can't I continue to measure and change stuff?
In any case, data driven design doesn't mean there's no place for the
designer. Who else will come up with stuff that we can then measure?
Peter
On Sat, Mar 21, 2009 at 11:12 AM, AJKock wrote:
> The problem with pure data-d
So your point is that Wordpress has a better user experience, so we should
use it, even though the other products have more features?
Sounds fair enough, if WP actually does what we want it to do.
Peter
On Sat, Mar 21, 2009 at 10:59 AM, AJKock wrote:
> This is critique in general about people w
If the 2 versus 4 pixels thing is on a crucial page like the Google search
results or list of adsense ads, surely it's a MUST to test it and let the
data speak? No? or would you redesign the ads, see revenue go down and not
change your mind?
Peter
On Sat, Mar 21, 2009 at 7:57 AM, Dan Saffer wrote
I'm doing screencasts of wireframes these days.
http://poorbuthappy.com/ease/archives/2009/03/21/4499/screencasts-of-clickable-wireframes
I'll post an example soon.
Peter
On Thu, Mar 19, 2009 at 4:28 PM, Auke van Scheltinga wrote:
> Ah my extra 2 gigs memory module was broken. It's working like
As Dave M said earier - "if you want to research and derive inspiration from
> research, or research and live by the data, that is a choice, but I would
> argue that one is design and the other is not."
>
So if the data tells you something and you ignore it, is that "design"?
Peter
>
>
>
> Ha
Does Wordpress have groups and flexible roles? I'm not sure, just asking :)
Peter
On Sat, Mar 21, 2009 at 11:29 AM, AJ Kock wrote:
> Please, I would seriously be enlightened if you could tell me what those
> features are that you can find in Drupal but not WordPress.
>
--
me: http://petervan
Those are some of the best strategy questions I've ever heard. We tend to
work from product idea on, not from strategy. I do think at least a vague
understanding of strategy is important for designers. The problem of course,
is that strategy is such a wide encompassing topic.
In the same vain, I d
22 matches
Mail list logo