Eric Blossom wrote on 2007-03-07 16:11:
Folks, please trim your posts.
Do not top post like I just did (to illustrate what I'm talking
about).
Sometimes I think to myself: No, you don't need to send me back all that
quoted text, I know it already.
I call that Tofu: Top-quote, full text under
Hi,
we have this code below, and we want to get two signals from one BNC
connector.
with this code we can get two signals out of one output but not higher
then 2mhz. the mux is really strange if the value of the mux 8, 9, A, C
we get an output. Why is 2mhz the limit the interp is low, are some
othe
Hello,
Just one basic doubt.
How do I send and receive data between the computer and the ADC-DACs on the
USRP?
I mean, how do I read that data from the board or send to it using software?
Please clear this one in detail.
Thanks a lot.
Regards,
Kuntal
__
I literally have absolutely no idea what I have done, BUT, snd_ps3
is now found by PS3 running Yellow Dog Linux. At some time in the
past two weeks while I was running around, I did an update (after Terra
finally got my password fixed) and the sound system is found. I compiled
and in
ADDENDUM AND NOTE FOR ALL!!
make check works partially on YDL where it would not even start on FC5.
The RS Codec tests pass, the vmcircbuf tests pass and then a string of
failures end make check (all with segment violations). This probably
gives a clue.
pa_devs identifies
SPDIF: PS3PF
as
http://www.eetimes.com/showArticle.jhtml?articleID=197700269&printable=true
Eric
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Eric Blossom wrote:
http://www.eetimes.com/showArticle.jhtml?articleID=197700269&printable=true
Eric
I have an Intel dual-core system on the way. An AMD quad-core will
have to wait for about
18 months for me :-(
The R600 graphics unit looks really interesting, too. 320
Multiply-Ac
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:discuss-
>
> I literally have absolutely no idea what I have done, BUT, snd_ps3
> is now found by PS3 running Yellow Dog Linux. At some time in the
> past two weeks while I was running around, I did an update (after Terra
>
On Thu, Mar 08, 2007 at 11:55:05AM -0500, Tom Rondeau wrote:
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:discuss-
> >
> > I literally have absolutely no idea what I have done, BUT, snd_ps3
> > is now found by PS3 running Yellow Dog Linux. At some time in the
> > p
This thread related to the USRP version 4.2, 10-2-2006. As you point
out, the v3 boards have a smaller heatsink pad.
Best,
Mike
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
On Behalf Of Brett Trotter
Sent: Wednesday, March 07, 2007 5:52 AM
To: Discuss-gnuradio@gnu
On 3/8/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Fascinating subject. I think I'd very much like to experiment with
multiple ADCs and different clockings...
It becomes a very tricky subject and is very susceptible to clocking
and phase noise.
If one puts an ADC at 0, 90, 180 and 270 de
I just put a link under BuildGuide for how to install FC6 and GNU Radio on a
PlayStation 3. Following these steps, the example script mentioned at the
bottom of the page should work to start sending signal from the USRP.
Tom
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2007/3/8, Tom Rondeau <[EMAIL PROTECTED]>:
I just put a link under BuildGuide for how to install FC6 and GNU Radio on a
PlayStation 3. Following these steps, the example script mentioned at the
bottom of the page should work to start sending signal from the USRP.
I just read your instructions
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:discuss-
>
> 2007/3/8, Tom Rondeau <[EMAIL PROTECTED]>:
> > I just put a link under BuildGuide for how to install FC6 and GNU Radio
> on a
> > PlayStation 3. Following these steps, the example script mentioned at
> the
> > bottom of th
Brett L. Trotter wrote:
That Cyclone FPGA was awfully full last I checked- I don't know enough
about this type of thing to say it wouldn't fit, but it seems at least
possible that the amount of real-estate required to do the FFT might be
more than the current generation USRP could handle?
On th
On 3/8/07, Roshan Baliga <[EMAIL PROTECTED]> wrote:
On that note, does anyone how much of the Cyclone we're currently using?
This whole discussion may be moot for the time being...
There's some space in there if you disable some portions of the RX chain.
Plus there is a good amount of RAM stil
Hello,
I want to change the clock on the usrp. Anyone know of a mail order place that
would have the right kind of vctcxo at 38.4MHz ? I tried Digikey and Mouser.
no luck.
Thanks,
Hans___
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Hans Glitsch wrote:
I want to change the clock on the usrp. Anyone know of a mail order
place that would have the right kind of vctcxo at 38.4MHz ? I tried
Digikey and Mouser. no luck.
Based on the common frequency table here:
http://www.cardinalxtal.com/common-frequencies.htm
it doesn't l
On Thu, Mar 08, 2007 at 02:44:12PM -0800, Hans Glitsch wrote:
> Hello,
>
> I want to change the clock on the usrp. Anyone know of a mail order
> place that would have the right kind of vctcxo at 38.4MHz ? I tried
> Digikey and Mouser. no luck.
>
> Thanks,
> Hans
Not sure about where to get them
Hi,
Thanks for the replies.
Yes, I have had it working with the rational resampler, but I'm trying to
eliminate that block. I'm eventually going to use a very low power, fanless
pc to run the software, so we're trying to shave off as many cycles as
possible.
I attached an external signal ge
Hi All
When seeded with a positive number gr_noise_source_X seems to always
return the same sequence.
i.e.
call gr_noise_source_f(gr.GAUSSIAN,1,Z) where Z > 0 the sequence is
always the same. Called with a negative seed (Z < 0 ) it behaves as I
would expect.
Am I missing something?
I think t
On Thu, Mar 08, 2007 at 03:54:15PM -0800, Hans Glitsch wrote:
> Hi,
> Thanks for the replies.
>
> Yes, I have had it working with the rational resampler, but I'm trying to
> eliminate that block. I'm eventually going to use a very low power,
> fanless pc to run the software, so we're trying to
Eric wrote:
Have you tried using oprofile to determine where the hot-spots are in
the code? http://oprofile.sf.net
In some of our other code we've noticed that substantial time is being
consumed computing sin and cos in some NCOs. That's one of the next
places we're looking at addressing wit
On Thu, Mar 08, 2007 at 04:39:09PM -0800, Hans Glitsch wrote:
>
> >Eric wrote:
> >
> >Have you tried using oprofile to determine where the hot-spots are in
> >the code? http://oprofile.sf.net
> >
> >In some of our other code we've noticed that substantial time is being
> >consumed computing sin a
We definitely have work to do. Portaudio is the ONLY thing I can get to
work the PS3 sound system but not in gnuradio.
The pieces in the bin directory for testing portaudio that open the sink
only work. I can produce tones, hundreds of tones, do latency tests, etc.
gr-audio-XXX fails in a
Hans Glitsch wrote:
I just found this one on Digikey:
http://www.abracon.com/Oscillators/ASVTX11.pdf
I'm not an experienced hardware guy, but it looks like it would work in
the usrp. Please tell me if I'm wrong.
I believe the USRP needs a 3 Vpp clock in, and this TCXO only outputs
0.8 Vpp.
On Thu, Mar 08, 2007 at 08:15:47PM -0500, Robert McGwier wrote:
> We definitely have work to do. Portaudio is the ONLY thing I can get to
> work the PS3 sound system but not in gnuradio.
>
> The pieces in the bin directory for testing portaudio that open the sink
> only work. I can produce ton
Roshan Baliga wrote:
Hans Glitsch wrote:
I just found this one on Digikey:
http://www.abracon.com/Oscillators/ASVTX11.pdf
I'm not an experienced hardware guy, but it looks like it would work
in the usrp. Please tell me if I'm wrong.
I believe the USRP needs a 3 Vpp clock in, and this TCXO
Hi,
I'm trying to demodulate and decode a CPFSK signal generated by a
non-gnuradio source. I'm new to gnuradio and RF in general. I know
that GMSK is a form of CPFSK, so I started by trying that, but I haven't
had success. I noticed that the gmsk code is in the limbo directory, so
I'm not sure
Hi,
I try to compile sdcc package and i met with the following problem.
Help needed. Thanks.
make[1]: Leaving directory '/home/user/BaselineComponents/sdcc/link'
make[1]: Entering directory '/home/user/BaselineComponents/sdcc/as/hc08'
make[1]: Leaving directory '/home/user/BaselineComponents/sdc
Hi David,
Thank you for you reply.
On 3/7/07, David Scaperoth <[EMAIL PROTECTED]> wrote:
From your description above, you are transmitting whatever you
receive (is this true?).
Yes, its true and I am interested in transmitting the amplified signal
which I receive on the RX2 port.
I'm gu
2007/3/9, xrin oscar <[EMAIL PROTECTED]>:
Hi,
I try to compile sdcc package and i met with the following problem.
Help needed. Thanks.
Hi, I have not seen that error before, but may I ask which
distribution and version of sdcc you are using?
--
Trond Danielsen
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