Currently VI layer code reported wrong formats for DE2 and DE3. First
three patches are fixes. Next two patches do code refactoring to remove
redundant information, which is already included elsewhere. Last two
patches are more cosmetic.

Note: It can be argued if patch 2 is really a fix. Consider that if only
patch 1 and 3 go into stable, wrong formats will be reported for DE3 VI
layers.

Please take a look.

Best regards,
Jernej

Jernej Skrabec (7):
  drm/sun4i: de2/de3: Remove unsupported VI layer formats
  drm/sun4i: Add separate DE3 VI layer formats
  drm/sun4i: Fix DE2 VI layer format support
  drm/sun4i: de2: rgb field in de2 format struct is redundant
  drm/sun4i: de2: csc_mode in de2 format struct is mostly redundant
  drm/sun4i: de2: Don't return de2_fmt_info struct
  drm/sun4i: Sort includes in VI and UI layer code

 drivers/gpu/drm/sun4i/sun8i_mixer.c    | 159 ++++++++++++-------------
 drivers/gpu/drm/sun4i/sun8i_mixer.h    |  21 ++--
 drivers/gpu/drm/sun4i/sun8i_ui_layer.c |  14 ++-
 drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 106 ++++++++++++++---
 4 files changed, 183 insertions(+), 117 deletions(-)

-- 
2.25.1

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel

Reply via email to