We don't use it in shader validation currently, so it had no effect,
but best to fix it anyway in case we do some day.

Signed-off-by: Eric Anholt <eric at anholt.net>
---
 drivers/gpu/drm/vc4/vc4_qpu_defines.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/vc4/vc4_qpu_defines.h 
b/drivers/gpu/drm/vc4/vc4_qpu_defines.h
index 6d0745720a17..f4e795a0d3f6 100644
--- a/drivers/gpu/drm/vc4/vc4_qpu_defines.h
+++ b/drivers/gpu/drm/vc4/vc4_qpu_defines.h
@@ -70,7 +70,7 @@ enum qpu_raddr {
        QPU_R_ELEM_QPU = 38,
        QPU_R_NOP,
        QPU_R_XY_PIXEL_COORD = 41,
-       QPU_R_MS_REV_FLAGS = 41,
+       QPU_R_MS_REV_FLAGS = 42,
        QPU_R_VPM = 48,
        QPU_R_VPM_LD_BUSY,
        QPU_R_VPM_LD_WAIT,
-- 
2.8.1

Reply via email to