On 08/07, Maíra Canal wrote:
> The previous patch exposed the accumulated amount of active time per
> client for each V3D queue. But this doesn't provide a global notion of
> the GPU usage.
>
> Therefore, provide the accumulated amount of active time for each V3D
> queue (BIN, RENDER, CSD, TFU
The previous patch exposed the accumulated amount of active time per
client for each V3D queue. But this doesn't provide a global notion of
the GPU usage.
Therefore, provide the accumulated amount of active time for each V3D
queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs