This patch adds new structures in DRM layer for Palette color correction.These structures will be used by user space agents to configure appropriate number of samples and Palette LUT for a platform.
Signed-off-by: Shashank Sharma <shashank.sharma at intel.com> Signed-off-by: Kausal Malladi <kausalmalladi at gmail.com> --- include/uapi/drm/drm.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index 3801584..3dce251 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -829,6 +829,26 @@ struct drm_event_vblank { __u32 reserved; }; +struct drm_r32g32b32 { + /* + * Data is in U8.24 fixed point format. + * All platforms support values within [0, 1.0] range, + * for Red, Green and Blue colors. + */ + __u32 r32; + __u32 g32; + __u32 b32; + __u32 reserved; +}; + +struct drm_palette { + /* + * Starting of palette LUT in R32G32B32 format. + * Each of RGB value is in U8.24 fixed point format. + */ + struct drm_r32g32b32 lut[0]; +}; + /* typedef area */ #ifndef __KERNEL__ typedef struct drm_clip_rect drm_clip_rect_t; -- 1.9.1