[Dri-devel] TCL lockups with Tribes 2

2002-06-21 Thread Daniel Kasak
Hi all. I've been testing the latest TCL drivers recently merged into the main cvs trunk thing (sorry I don't quite understand cvs) with various 3D apps, and I'm getting lockups with Tribes 2, after about 5 seconds of 3D rendering (not enough to actually play anything). The lockups seem to be

Re: [Dri-devel] How to trace switching to software rendering

2002-06-21 Thread Brian Paul
Michael Schlueter wrote: > Hi, > > I'm trying to use a program called gtkradiant > (http://zerowing.idsoftware.com/) that is a map editor for quake and all > the other games from ID Software. My problem now is that the 3D view is > very slow for me. After testing it with different graphic cards i

[Dri-devel] merge with Gatos

2002-06-21 Thread Sergey V. Udaltsov
Hi all I recently asked the question about merging Mach64 DRI with Gatos project - and got no answer. So, now I am trying to use xine - and found that mach64 dri snapshots do not properly support XVideo extension (at least in YUV overlay area). So could please anyone tell me what are perspectives

Re: [Dri-devel] Re: mach64-0-0-4 compiling problems

2002-06-21 Thread Leif Delgass
On Fri, 21 Jun 2002, Stefan Lange wrote: > >Another question. I am using the Gatos driver for hardware accelerated > >DVD watching. Can I use them together with the DRI Mach64 drivers? > > > > I doubt that mixing these drivers will work, because gatos uses its own > drm-module (correct me if I'

[Dri-devel] How to trace switching to software rendering

2002-06-21 Thread Michael Schlueter
Hi, I'm trying to use a program called gtkradiant (http://zerowing.idsoftware.com/) that is a map editor for quake and all the other games from ID Software. My problem now is that the 3D view is very slow for me. After testing it with different graphic cards it looks like that it works slow with

Re: [Dri-devel] Re: mach64-0-0-4 compiling problems

2002-06-21 Thread Stefan Lange
> >Another question. I am using the Gatos driver for hardware accelerated >DVD watching. Can I use them together with the DRI Mach64 drivers? > I doubt that mixing these drivers will work, because gatos uses its own drm-module (correct me if I'm wrong). You'd probably have to merge both codeba

Re: [Dri-devel] Re: mach64-0-0-4 compiling problems

2002-06-21 Thread Mike Mestnik
Also you might want to know that I had problems getting the wrong kernel headers under woody. It seams that 'as explained in the docs for kernel-header-*' the debian headers may not be the same as the kernel headers. If you compile a kernel module ought side the kernel tree it's doomed to get th

[Dri-devel] MP3 SITESI BUTUN MP3LER BURADA BI BAK

2002-06-21 Thread alev
!!!ÞOK NAPSTER ARTIK TÜRKÇE!!! EWET ARTIK MÝLYONLARCA MP3 E ÝSTEDÝÐÝNÝZ ZAMAN ULAÞABÝLECEKSÝNÝZ HEMDE ÇOK KOLAY MUHTEÞEM BÝR PROGRAM TIKLAYACAKSINIZ ÝNDÝRECEKSÝNÝZ KURMA YOK HEMEN ÝNDÝR HEMEN BAÐLAN MÝLYONLARCA MP3 E KAVUÞ BÝR TÜRK MUCÝZESÝ PROGRAM ÝNDÝRMEK ÝÇÝN TIKLAYINIZ ---

[Dri-devel] Re: mach64-0-0-4 compiling problems

2002-06-21 Thread Michael Thaler
Hello, > I just tried to compile the newest mach64-0-0-4 branch to do some > tests and got the following error: > > make[10]: Entering directory > >`/usr/local/src/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel' > === KERNEL HEADERS IN /lib/modules/2.4.18/build/include

[Dri-devel] Mach64 with AGP: still some restrictions on resolution/depth?

2002-06-21 Thread Sergey V. Udaltsov
Hi all I just tried to run my X in 1280x1024/24bpp (before it was 16bpp) and lost DRM! I got it back only in 800x600/24. Now when we have AGP textures working - what are the restrictions on resolutions/color depth? Sergey --- Sponsored by