Hi all.
I've been testing the latest TCL drivers recently merged into the main
cvs trunk thing (sorry I don't quite understand cvs) with various 3D
apps, and I'm getting lockups with Tribes 2, after about 5 seconds of 3D
rendering (not enough to actually play anything). The lockups seem to be
Michael Schlueter wrote:
> Hi,
>
> I'm trying to use a program called gtkradiant
> (http://zerowing.idsoftware.com/) that is a map editor for quake and all
> the other games from ID Software. My problem now is that the 3D view is
> very slow for me. After testing it with different graphic cards i
Hi all
I recently asked the question about merging Mach64 DRI with Gatos
project - and got no answer. So, now I am trying to use xine - and found
that mach64 dri snapshots do not properly support XVideo extension (at
least in YUV overlay area). So could please anyone tell me what are
perspectives
On Fri, 21 Jun 2002, Stefan Lange wrote:
> >Another question. I am using the Gatos driver for hardware accelerated
> >DVD watching. Can I use them together with the DRI Mach64 drivers?
> >
>
> I doubt that mixing these drivers will work, because gatos uses its own
> drm-module (correct me if I'
Hi,
I'm trying to use a program called gtkradiant
(http://zerowing.idsoftware.com/) that is a map editor for quake and all
the other games from ID Software. My problem now is that the 3D view is
very slow for me. After testing it with different graphic cards it looks
like that it works slow with
>
>Another question. I am using the Gatos driver for hardware accelerated
>DVD watching. Can I use them together with the DRI Mach64 drivers?
>
I doubt that mixing these drivers will work, because gatos uses its own
drm-module (correct me if I'm wrong). You'd probably have to merge both
codeba
Also you might want to know that I had problems getting the wrong kernel
headers under woody. It seams that 'as explained in the docs for
kernel-header-*' the debian headers may not be the same as the kernel headers.
If you compile a kernel module ought side the kernel tree it's doomed to get
th
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Hello,
> I just tried to compile the newest mach64-0-0-4 branch to do some
> tests and got the following error:
>
> make[10]: Entering directory
>
>`/usr/local/src/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel'
> === KERNEL HEADERS IN /lib/modules/2.4.18/build/include
Hi all
I just tried to run my X in 1280x1024/24bpp (before it was 16bpp) and
lost DRM! I got it back only in 800x600/24. Now when we have AGP
textures working - what are the restrictions on resolutions/color depth?
Sergey
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