[Dri-devel] YOUR SKILLS ARE NEEDED!

2002-12-31 Thread workers221ttuf
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[Dri-devel] Correction to 'fix' message

2002-12-31 Thread thambj
In my previous message, containing the suggested fix removing two lines of code, I reported that it fixed all of the mentioned problems. I have found this not to be the case. If I increase the resolution to 1024x768 or push the texture resolution to the max (both of which were simultaneously poss

Re: [Dri-devel] lockups w/ AGP 4x

2002-12-31 Thread thambj
On Tue, Dec 17, 2002 at 11:07:16PM -0500, [EMAIL PROTECTED] wrote: > On Tue, Dec 17, 2002 at 12:56:38PM -0800, Ian Romanick wrote: > > On Fri, Dec 13, 2002 at 10:45:45PM -0500, [EMAIL PROTECTED] wrote: > > > Using the texmem-0-0-1 branch from CVS and enabling AGP 4x in > > > XF86Config-4 causes X

RE: [Dri-devel] S3TC and ut2k

2002-12-31 Thread Daniel Vogel
> i tried it again with the last couple of updates and it does load and > run i can configure it but it did freeze apon loading a level > i also noticed ut2k3's log full of > > Log: OpenGL Error: GL_INVALID_ENUM (UOpenGLRenderDevice::Unlock) > (if anyone wants the full log let me know) I think it

Re: [Dri-devel] R200 - what can I do to help?

2002-12-31 Thread Martin Spott
> Also, if whoever it was who posted that screenshot could change the Solace > setting of GL_draw_method to 0 (which switches to immediate mode rendering > rather than using vertex arrays) and see if that continues with the > funkiness, that would be another useful data point. :) I should step in

Re: [Dri-devel] Performance problems resolved

2002-12-31 Thread Chris Howells
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, On Monday 30 December 2002 19:28, Chris Howells wrote: > Now for a bit of gaming to test it :) Hrm, tested a bit with Return to Castle Wolfenstein. The machine's keyboard and mouse totally locks up when switching resolution from 1400x1050 to 640

Re: [Dri-devel] S3TC and ut2k

2002-12-31 Thread Bret Towe
On Sat, 2002-12-21 at 11:35, Bret Towe wrote: > On Sat, 2002-12-21 at 05:20, Adam K Kirchhoff wrote: > > > > Hey folks, > > > > Wasn't sure if you guys were aware of this, but there's a new > > patch out for ut2k that removes the requirement for an OpenGL driver which > > supports S3TC. >