Hi!
i would like to know about the nwn + r200 texture flickering...is it a
dri driver problem and if so will it be fixed sooner or later?
i play with R200_NO_TCL=1 now but thats not very nice! :-)
Or...is it a nwn linux-client problem?
Thank you very much, i love your work!
Jan
--
kisa is simpl
> Before starting another attempt: What version do I need:
> ut2003demo-lnx-2206.sh.bin ?
Correct.
> and the UT2003 2225 patch ?
> Or do I need to get the full game for the latest features and fixes?
You need the full version of the game in order to patch it to version 2225.
-- Daniel, Epic Ga
On Sul, 2003-06-22 at 14:59, José Fonseca wrote:
> > In file included from /usr/src/dripkg/drm/mach64_drv.c:41:
> > /usr/src/dripkg/drm/drm_dma.h: In function `mach64_irq_install':
> > /usr/src/dripkg/drm/drm_dma.h:247: warning: passing arg 2 of `request_irq' from
> > incompatible pointer type
> >
Now I have it working with hw-tcl, too. :)
(Just missed a few bits here and there)
But its necessary to disable codegen or vtxfmt.
(export RADEON_NO_CODEGEN=1)
greetings,
Andreas
---
This SF.Net email is sponsored by: INetU
Attention Web Develo
Bram,
On Fri, Jun 20, 2003 at 09:43:38PM +0200, Bram Stolk wrote:
> hi,
>
> I'm running a 2.5.72 kernel.
> This kernel has no mach64 DRM support.
>
> I downloaded both dri.sourceforge's
> xc/xc/programs/Xserver/hw/xfree86/os-support/linux
> and also the tar ball from http://dri.sourceforge.net/
Lionel,
On Sat, Jun 21, 2003 at 03:33:41PM +0200, Lionel Ulmer wrote:
> Hi all,
>
> I am a Wine developper working on OpenGL and Direct3D support. We sometimes
> receive bug reports about Wine not working properly on the DRI, mostly
> linked to corrupted textures.
>
> The big problem is that my
On Sun, Jun 22, 2003 at 01:47:44PM +0200, Andreas Stenglein wrote:
> Am 2003.06.21 22:23:40 +0200 schrieb(en) Daniel Vogel:
> > > On Sat, Jun 21, 2003 at 02:14:20PM +0200, Andreas Stenglein wrote:
> > > > Which programs/demos/games could/should be tested as
> > > > they make use of the 3rd texture
Am 2003.06.21 22:23:40 +0200 schrieb(en) Daniel Vogel:
> > On Sat, Jun 21, 2003 at 02:14:20PM +0200, Andreas Stenglein wrote:
> > > Which programs/demos/games could/should be tested as
> > > they make use of the 3rd texture unit?
> >
> > There was a patch on the list ages ago (before a lot of
> >
[This e-mail has been automatically generated.]
You have one or more bugs assigned to you in the Bugzilla
bugsystem (http://bugs.xfree86.org/) that require
attention.
All of these bugs are in the NEW state, and have not been touched
in 7 days or more. You need to take a look at th