Re: [Dri-devel] mergedfb, cliprects, and DRI

2003-07-15 Thread Michel Dänzer
On Mon, 2003-07-14 at 17:47, Alex Deucher wrote: -- Michel D#228;nzer [EMAIL PROTECTED] wrote: I forgot to unattach the patch, it's clearly wrong (if it was correct, the error would have been significant and on the y axis). Do you agree that in RADEONDoAdjustFrame() and

Re: [Dri-devel] mergedfb, cliprects, and DRI

2003-07-15 Thread Alex Deucher
--- Michel D�nzer [EMAIL PROTECTED] wrote: Ah yes... my algebra skills are getting rusty... yes, they are equilvalent. now the question is, should they be (I assume so)? Yes. I'm not sure how pageflipping is supposed to work. The idea is that the DRM should preserve the

[Dri-devel] S3TC with FXT1, I haven't understand if is possible

2003-07-15 Thread Marci
Hi all , I've read on the FAQ page of dri.sf.net of the possibility to use FXT1 in order to decompress S3TC textures , but I haven't understand well if this is possible or not and if there is any possibility that in the near of far future this will be implemented Bye and thanks all

[Dri-devel] UT2003 Hangs with Radeon 8500

2003-07-15 Thread Marci
Hi all , I'm tring UT2003 with my Raddy 8500LE and lastest DRI Drivers , but I have problems. The game start correctly , and I can play for an undeterminated period of time that can be 30 seconds or a couple of minutes, after that period the system hangsand I can hear only the sound of the

Re: [Dri-devel] UT2003 Hangs with Radeon 8500

2003-07-15 Thread Dieter Nützel
Am Dienstag, 15. Juli 2003 16:23 schrieb Marci: Hi all , I'm tring UT2003 with my Raddy 8500LE and lastest DRI Drivers , but I have problems. The game start correctly , and I can play for an undeterminated period of time that can be 30 seconds or a couple of minutes, after that period the

Re: [Dri-devel] S3TC with FXT1, I haven't understand if is possible

2003-07-15 Thread Dieter Nützel
Am Dienstag, 15. Juli 2003 16:08 schrieb Marci: Hi all , I've read on the FAQ page of dri.sf.net of the possibility to use FXT1 in order to decompress S3TC textures , but I haven't understand well if this is possible or not Read the archive: http://marc.theaimsgroup.com/?l=dri-develr=1w=2

[Dri-devel] Your Bugzilla buglist needs attention.

2003-07-15 Thread bugadmin
[This e-mail has been automatically generated.] You have one or more bugs assigned to you in the Bugzilla bugsystem (http://bugs.xfree86.org/) that require attention. All of these bugs are in the NEW state, and have not been touched in 7 days or more. You need to take a look at them, and

[Dri-devel] Compiling from CVS.... change something??

2003-07-15 Thread Marci
Hi all, Compiling DRI from CVS change something instead downloading it as Binary? Compiling from CVS update something that installing from binary doesn't updates? Thanks Bye Marcello --- This SF.net email is sponsored by: VM Ware With

[Dri-devel] Compiling Errors with latest Radeon CVS Snapshot

2003-07-15 Thread Mark Lane
When I attempt build the newest DRMs for Radeon on an Opteron I am getting the following output in the dri.log. I am compiling this on GinGin. make[1]: Entering directory `/root/dripkg/drm' make -C /lib/modules/2.4.20-9.2smp/build SUBDIRS=`pwd` DRMSRCDIR=`pwd` modules make[2]: Entering directory

[Dri-devel] User sponsored drivers

2003-07-15 Thread Alex Deucher
This proposal comes up periodically on this and other xfree lists, but never really goes anywhere. Why not raise money from the open source community to fund open source driver development? everything from revamping X (ie, speeding up the development of 5.0 features) to adding a new Xfree86 3D

Re: [Dri-devel] User sponsored drivers

2003-07-15 Thread Luis R. Rodriguez
This sounds like a great idea indeed. There are many questions, I'm sure. One that comes to mind is: *Who* would be able to vote? Luis On Tue, 15 Jul 2003, Alex Deucher wrote: This proposal comes up periodically on this and other xfree lists, but never really goes anywhere. Why not