[Dri-devel] Your Bugzilla buglist needs attention.

2003-08-03 Thread bugadmin
[This e-mail has been automatically generated.] You have one or more bugs assigned to you in the Bugzilla bugsystem (http://bugs.xfree86.org/) that require attention. All of these bugs are in the NEW state, and have not been touched in 7 days or more. You need to take a look at them, and

Re: [Dri-devel] [PATCH] per-screen client-side glx extensions

2003-08-03 Thread Felix Kühling
On Fri, 01 Aug 2003 17:57:14 -0700 Ian Romanick [EMAIL PROTECTED] wrote: Felix Kühling wrote: Hi, I attached a first attempt on a patch that makes client-side extensions aware of multiple screens and will allow extensions to be enabled conditionally by the drivers. This is a result

[Dri-devel] is the S3 documentation under a non-disclosure agreement?

2003-08-03 Thread Giustiniano
If not, could anyone please tell me where I can find it? Thanks a lot :) --- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E-commerce, Portals, and Forums are available now. Download today and enter to

[Dri-devel] [PATCH] mga texture_env_combine

2003-08-03 Thread Ville Syrjälä
This patch implements these extensions: GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar G400 or better needed obviously. My older texenv stuff is included with a slight modification. Since I can't easily play with FCOL like I did before GL_BLEND has some more

Re: [Dri-devel] [PATCH] per-screen client-side glx extensions

2003-08-03 Thread Ian Romanick
Felix Kühling wrote: The proposed changes break binary compatibility. The patch ignores that for now. As this API hasn't been exposed in any XFree releases yet (according to Ian), we may get away with it. ;-) I thought of a way (that should have been obvious) to prevent any binary compatability

Re: [Dri-devel] [PATCH] mga texture_env_combine

2003-08-03 Thread Ian Romanick
Ville Syrjälä wrote: This patch implements these extensions: GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar G400 or better needed obviously. First let me say this: WOW. I am very impressed. I'm impressed that you changed your mind about the viability of

Re: [Dri-devel] [PATCH] mga texture_env_combine

2003-08-03 Thread Ville Syrjälä
On Sun, Aug 03, 2003 at 01:14:21PM -0700, Ian Romanick wrote: Ville Syrjälä wrote: This patch implements these extensions: GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar G400 or better needed obviously. First let me say this: WOW. I am

Re: [Dri-devel] [PATCH] mga texture_env_combine

2003-08-03 Thread Felix Kühling
On Mon, 4 Aug 2003 00:35:25 +0300 Ville Syrjälä [EMAIL PROTECTED] wrote: On Sun, Aug 03, 2003 at 01:14:21PM -0700, Ian Romanick wrote: [snip] You may also want to add an env var / config variable to disable these extensions. There are some apps that may be slower (because they only hit

Re: [Dri-devel] [Patch] Radeon point size 1.0

2003-08-03 Thread dylanp
On Wed, Jul 30, 2003 at 11:40:24PM -0700, Ian Romanick wrote: Haven't heard anything from you in awhile. How are things going on the patch? :) Also, have you given any consideration to supporting NV_point_sprite? The way that you're implementing point sizes is very similar to the way

Re: [Dri-devel] [PATCH] mga texture_env_combine

2003-08-03 Thread Ian Romanick
Ville Syrjälä wrote: On Sun, Aug 03, 2003 at 01:14:21PM -0700, Ian Romanick wrote: Ville Syrjälä wrote: Hw can't support dot3 stuff. Also RGB_SCALE and ALPHA_SCALE only work fully with GL_MODULATE. GL_REPLACE can't support this at all the others support only a value of 1. Dot3 is one of the truly