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On Fri, 01 Aug 2003 17:57:14 -0700
Ian Romanick [EMAIL PROTECTED] wrote:
Felix Kühling wrote:
Hi,
I attached a first attempt on a patch that makes client-side extensions
aware of multiple screens and will allow extensions to be enabled
conditionally by the drivers. This is a result
If not, could anyone please tell me where I can find it?
Thanks a lot :)
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This patch implements these extensions:
GL_ARB_texture_env_combine
GL_EXT_texture_env_combine
GL_ARB_texture_env_crossbar
G400 or better needed obviously.
My older texenv stuff is included with a slight modification. Since I
can't easily play with FCOL like I did before GL_BLEND has some more
Felix Kühling wrote:
The proposed changes break binary compatibility. The patch ignores that
for now. As this API hasn't been exposed in any XFree releases yet
(according to Ian), we may get away with it. ;-)
I thought of a way (that should have been obvious) to prevent any binary
compatability
Ville Syrjälä wrote:
This patch implements these extensions:
GL_ARB_texture_env_combine
GL_EXT_texture_env_combine
GL_ARB_texture_env_crossbar
G400 or better needed obviously.
First let me say this: WOW. I am very impressed. I'm impressed that
you changed your mind about the viability of
On Sun, Aug 03, 2003 at 01:14:21PM -0700, Ian Romanick wrote:
Ville Syrjälä wrote:
This patch implements these extensions:
GL_ARB_texture_env_combine
GL_EXT_texture_env_combine
GL_ARB_texture_env_crossbar
G400 or better needed obviously.
First let me say this: WOW. I am
On Mon, 4 Aug 2003 00:35:25 +0300
Ville Syrjälä [EMAIL PROTECTED] wrote:
On Sun, Aug 03, 2003 at 01:14:21PM -0700, Ian Romanick wrote:
[snip]
You may also want to add an env var / config variable to disable these
extensions. There are some apps that may be slower (because they only
hit
On Wed, Jul 30, 2003 at 11:40:24PM -0700, Ian Romanick wrote:
Haven't heard anything from you in awhile. How are things going on the
patch? :)
Also, have you given any consideration to supporting NV_point_sprite?
The way that you're implementing point sizes is very similar to the way
Ville Syrjälä wrote:
On Sun, Aug 03, 2003 at 01:14:21PM -0700, Ian Romanick wrote:
Ville Syrjälä wrote:
Hw can't support dot3 stuff. Also RGB_SCALE and ALPHA_SCALE only work
fully with GL_MODULATE. GL_REPLACE can't support this at all the others
support only a value of 1.
Dot3 is one of the truly
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