Re: [Dri-devel] r200 new "revolutionary" lighting

2004-02-03 Thread Keith Whitwell
Roland Scheidegger wrote: Keith Whitwell wrote: Roland Scheidegger wrote: Ronny V. Vindenes wrote: OK, I've spent a few hours playing with the updated patch today, and all I can say is: Good work! It fixes lighting and fog issues in many cases (including one program that segfaults without it). A

[Dri-devel] [Bug 1091] SecondaryColor & FogCoord not support for indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1091 [EMAIL PROTECTED] changed: What|Removed |Added -

[Dri-devel] [Bug 1092] Multitexture does not work with vertex arrays and indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1092 --- Additional Comments From [EMAIL PROTECTED] 2004-02-03 11:57 --- *** Bug 1091 has

[Dri-devel] [Bug 1092] Multitexture does not work with vertex arrays and indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1092 [EMAIL PROTECTED] changed: What|Removed |Added -

[Dri-devel] [Bug 1141] i830waitlpring() lockup in Blender 2.31

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1141 --- Additional Comments From [EMAIL PROTECTED] 2004-02-03 22:38 --- I think this is

[Dri-devel] [Bug 1092] Multitexture does not work with vertex arrays and indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1092 [EMAIL PROTECTED] changed: What|Removed |Added -

[Dri-devel] [Bug 1092] Multitexture does not work with vertex arrays and indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1092 --- Additional Comments From [EMAIL PROTECTED] 2004-02-03 13:34 --- Just to add - yo

[Dri-devel] [Bug 1141] i830waitlpring() lockup in Blender 2.31

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1141 [EMAIL PROTECTED] changed: What|Removed |Added -

[Dri-devel] Re: GL_VERSION 1.5 when indirect rendering?

2004-02-03 Thread Michel Dänzer
On Wed, 2004-02-04 at 00:56, Ian Romanick wrote: > > Does anyone know if either the ATI or Nvidia closed-source drivers > support ARB_texture_compression for indirect rendering? If one of them > does, that would give us a test bed for the client-side protocol > support. When that support is a

Re: [Dri-devel] GL_VERSION 1.5 when indirect rendering?

2004-02-03 Thread Ian Romanick
Andreas Stenglein wrote: after setting LIBGL_ALWAYS_INDIRECT=1 glxinfo shows OpenGL version string: 1.5 Mesa 6.0 but doesnt show all extensions necessary for OpenGL 1.5 An application only checking for GL_VERSION 1.5 would probably fail. Any idea what would happen with libGL.so / libGLcore.a from

Re: [Dri-devel] r200 new "revolutionary" lighting

2004-02-03 Thread Roland Scheidegger
Keith Whitwell wrote: The rendering errors are a harder problem though, I can see now why the material between begin/end fallback was needed in the first place. There doesn't seem to be an easy way currently to submit material changes between vertices, so it looks like the fallback needs to stay

[Dri-devel] GL_VERSION 1.5 when indirect rendering?

2004-02-03 Thread Andreas Stenglein
after setting LIBGL_ALWAYS_INDIRECT=1 glxinfo shows OpenGL version string: 1.5 Mesa 6.0 but doesnt show all extensions necessary for OpenGL 1.5 An application only checking for GL_VERSION 1.5 would probably fail. Any idea what would happen with libGL.so / libGLcore.a from different versions of XF

[Dri-devel] [Bug 1092] Multitexture does not work with vertex arrays and indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1092 [EMAIL PROTECTED] changed: What|Removed |Added -

[Dri-devel] [Bug 1091] SecondaryColor & FogCoord not support for indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1091 [EMAIL PROTECTED] changed: What|Removed |Added -

[Dri-devel] [Bug 1091] SecondaryColor & FogCoord not support for indirect rendering

2004-02-03 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://bugs.xfree86.org/show_bug.cgi?id=1091 [EMAIL PROTECTED] changed: What|Removed |Added -

Re: [Dri-devel] r200 new "revolutionary" lighting

2004-02-03 Thread Roland Scheidegger
Keith Whitwell wrote: Roland Scheidegger wrote: Ronny V. Vindenes wrote: OK, I've spent a few hours playing with the updated patch today, and all I can say is: Good work! It fixes lighting and fog issues in many cases (including one program that segfaults without it). Also, in most the programs I

Re: [Dri-devel] fix for i810 issues of late..

2004-02-03 Thread Keith Whitwell
Dave Airlie wrote: Since Keith's tnl_dd_dmatmp.h patches on the 11 Dec last year, the poor i810 has been seriously fubar, I've just gotten time to look at it now (well I've been staring at it on and off for weeks with a blank) The fix is up at http://freedesktop.org/~airlied/i810_render_fix.diff I'

Re: [Dri-devel] r200 new "revolutionary" lighting

2004-02-03 Thread Keith Whitwell
Michel DÃnzer wrote: On Mon, 2004-02-02 at 23:11, Alan Hourihane wrote: On Mon, Feb 02, 2004 at 11:09:57PM +0100, Michel DÃnzer wrote: On Mon, 2004-02-02 at 23:08, Alan Hourihane wrote: On Mon, Feb 02, 2004 at 10:48:15PM +0100, Michel DÃnzer wrote: About keeping track of your patches: I wonder

Re: [Dri-devel] kernel error and freeze on freeBSD

2004-02-03 Thread Atom 'Smasher'
> What version of the 3D driver (radeon_dri.so) are you using? If it isn't > anything like current DRI/Mesa or at least XFree86 CVS, I'd suggest > trying either of them. = glxinfo tells me: OpenGL renderer string: Mesa DRI Radeon 20020611 AGP 1x x86/MMX/3DNow! NO-TCL Op

Re: [Dri-devel] r200 new "revolutionary" lighting

2004-02-03 Thread Keith Whitwell
Roland Scheidegger wrote: Ronny V. Vindenes wrote: OK, I've spent a few hours playing with the updated patch today, and all I can say is: Good work! It fixes lighting and fog issues in many cases (including one program that segfaults without it). Also, in most the programs I've tested there are sm