Roland Scheidegger wrote:
Keith Whitwell wrote:
Roland Scheidegger wrote:
Ronny V. Vindenes wrote:
OK, I've spent a few hours playing with the updated patch today, and
all I can say is: Good work! It fixes lighting and fog issues in many
cases (including one program that segfaults without it). A
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--- Additional Comments From [EMAIL PROTECTED] 2004-02-03 11:57 ---
*** Bug 1091 has
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--- Additional Comments From [EMAIL PROTECTED] 2004-02-03 22:38 ---
I think this is
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--- Additional Comments From [EMAIL PROTECTED] 2004-02-03 13:34 ---
Just to add - yo
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On Wed, 2004-02-04 at 00:56, Ian Romanick wrote:
>
> Does anyone know if either the ATI or Nvidia closed-source drivers
> support ARB_texture_compression for indirect rendering? If one of them
> does, that would give us a test bed for the client-side protocol
> support. When that support is a
Andreas Stenglein wrote:
after setting LIBGL_ALWAYS_INDIRECT=1
glxinfo shows
OpenGL version string: 1.5 Mesa 6.0
but doesnt show all extensions necessary for OpenGL 1.5
An application only checking for GL_VERSION 1.5 would probably fail.
Any idea what would happen with libGL.so / libGLcore.a from
Keith Whitwell wrote:
The rendering errors are a harder problem though, I can see now why
the material between begin/end fallback was needed in the first place.
There doesn't seem to be an easy way currently to submit material
changes between vertices, so it looks like the fallback needs to stay
after setting LIBGL_ALWAYS_INDIRECT=1
glxinfo shows
OpenGL version string: 1.5 Mesa 6.0
but doesnt show all extensions necessary for OpenGL 1.5
An application only checking for GL_VERSION 1.5 would probably fail.
Any idea what would happen with libGL.so / libGLcore.a from different versions
of XF
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Keith Whitwell wrote:
Roland Scheidegger wrote:
Ronny V. Vindenes wrote:
OK, I've spent a few hours playing with the updated patch today, and
all I can say is: Good work! It fixes lighting and fog issues in many
cases (including one program that segfaults without it). Also, in
most the programs I
Dave Airlie wrote:
Since Keith's tnl_dd_dmatmp.h patches on the 11 Dec last year, the
poor i810 has been seriously fubar, I've just gotten time to look at it
now (well I've been staring at it on and off for weeks with a blank)
The fix is up at
http://freedesktop.org/~airlied/i810_render_fix.diff
I'
Michel DÃnzer wrote:
On Mon, 2004-02-02 at 23:11, Alan Hourihane wrote:
On Mon, Feb 02, 2004 at 11:09:57PM +0100, Michel DÃnzer wrote:
On Mon, 2004-02-02 at 23:08, Alan Hourihane wrote:
On Mon, Feb 02, 2004 at 10:48:15PM +0100, Michel DÃnzer wrote:
About keeping track of your patches: I wonder
> What version of the 3D driver (radeon_dri.so) are you using? If it isn't
> anything like current DRI/Mesa or at least XFree86 CVS, I'd suggest
> trying either of them.
=
glxinfo tells me:
OpenGL renderer string: Mesa DRI Radeon 20020611 AGP 1x x86/MMX/3DNow! NO-TCL
Op
Roland Scheidegger wrote:
Ronny V. Vindenes wrote:
OK, I've spent a few hours playing with the updated patch today, and
all I can say is: Good work! It fixes lighting and fog issues in many
cases (including one program that segfaults without it). Also, in
most the programs I've tested there are sm
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