> Any comments ? I'ts untested, but that's my first ioctl, so I wanted feedback
> (both on the idea and the implementation) before I build anything upon it.
I'm thinking this could be applicable to a number of devices, so maybe a
generic ioctl might be a better idea with some card specific hooks.
Applied - since I suppose I'm looking after solo under the touched it last
rule :-)
Dave.
On Wed, 8 Dec 2004, Stephane Marchesin wrote:
> Hi,
>
> Attached is a patch that adds pci init code for mesa solo on radeon. It's been
> tested on an itanium 2 with a radeon 7000 and it works here.
> The p
On Wed, 2004-12-08 at 02:54 +0100, Stephane Marchesin wrote:
>
> The small attached patch adds a new drm ioctl to do surface
> allocation/deallocation on the radeon.
[...]
> Any comments ? I'ts untested, but that's my first ioctl, so I wanted
> feedback (both on the idea and the implementation
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Stephane Marchesin wrote:
Fully? Was HyperZ only missing feature?
There are at least 2 other features :
- pixel shaders (ATI_fragment_shader). It's R200 only.
- occlusion culling (ARB_occlusion_query and friends). Same on R100
and R200. I started working on this one and know the registers numbers
Hi,
Attached is a patch that adds pci init code for mesa solo on radeon.
It's been tested on an itanium 2 with a radeon 7000 and it works here.
The patch adds a new field in the miniglx.conf config file, to choose
between pci and agp.
Stephane
Index: src/glx/mini/driver.h
===
Hi,
The small attached patch adds a new drm ioctl to do surface
allocation/deallocation on the radeon.
The reason to add a new ioctl is the following : since there are only 8
surfaces someone has to arbitrate between allocations by the ddx (color
buffers) and from the dri (depth buffers). Doing
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--- Additional Comments From [EMAIL PROTECTED] 2004-12-07 15:40 ---
Oh, and I forg
Dieter Nützel wrote:
True for DoomIII, but who can switch the lights ON, finally...?
;-)
That is some weird texcoord problem. (I actually have a one-line
workaround for that, which breaks submitting texgen and non-texgen
coordinates at the same time more or less completely).
Let me test.
Attach
Am Montag, 6. Dezember 2004 22:32 schrieb Roland Scheidegger:
> Dieter Nützel wrote:
> > Am Samstag, 4. Dezember 2004 00:47 schrieb Roland Scheidegger:
> >> Here's the new patch version (finally...).
> >
> > Works so far on r200 here, too;-)
> >
> >> - when only stencil (or only z) buffer is cleare
Hi,
Is there any update on the situation I reported? (Full thread on
http://sourceforge.net/mailarchive/forum.php?thread_id=4872625&forum_id=7177
)
Could someone please answer the questions I posted? :)
Thanks in advance...
(Just a user checking if there's a fix for his problems in the mean time
Jacek Popławski wrote:
Are there any plans to apply patch into Mesa/drm CVS?
Yes. If there are no objections till tomorrow I'll commit it.
So now is your last chance to complain ;)
Roland
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--- Additional Comments From [EMAIL PROTECTED] 2004-12-07 05:40 ---
For reference
I have no idea, but I can give you a patched version based on the CVS of
sunday Or I can give you the necessary patches and you can patch it
yourself... Mind that the patched version is probably aroud 210 MB or
so... Not sure what the size will be after all the binaries have been
removed and it
Are there any plans to apply patch into Mesa/drm CVS?
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