On Thu, 27 Jan 2005 03:36:31 +0800, Antonino A. Daplas
[EMAIL PROTECTED] wrote:
On Wednesday 26 January 2005 23:23, [EMAIL PROTECTED] wrote:
(With new savagefb X server starts, but screen is very messed, moving mouse
cursor makes things even worse. X is useless with my Twister [8d02] and
Craig,
Can you try adding this to your device section.
Option CacheLines 512
and send me another log.
Alan.
On Wed, Jan 26, 2005 at 07:44:05PM -0600, Sylla, Craig wrote:
Here is the full X log, gzipped.
Craig
-Original Message-
From: Alan Hourihane [mailto:[EMAIL
On Wed, 26 Jan 2005, Michel [ISO-8859-1] Dnzer wrote:
On Wed, 2005-01-26 at 13:36 -0500, Vladimir Dergachev wrote:
Correction - I looked at the source and we compile the texture data as a
string, so no conversion is being done.
Define 'compiling as a string', but it sounds to me like it does
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2164
--- Additional Comments From [EMAIL PROTECTED] 2005-01-27 05:39 ---
I
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2393
--- Additional Comments From [EMAIL PROTECTED] 2005-01-27 08:47 ---
May
On Wed, 26 Jan 2005 23:28:29 -0500, Michel Dänzer [EMAIL PROTECTED] wrote:
On Wed, 2005-01-26 at 23:10 -0500, Vladimir Dergachev wrote:
I meant that RGBA picture is represented as an unsigned char
array. So byte 0 is always R, byte 1 G, and so on - irrespectively of the
architecture.
Hi,
So I've been scouring the net and the mailing list archives without
finding anything - so I'll just ask:
It seems the r300 code isn't very far yet, and the web-site states that
the Radeon 9700 code hasn't been tested. However, is there a chance this
might work on a 15 albook, or are there
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2393
Summary: euphoria crashes when covered...
Product: Mesa
On Wed, 26 Jan 2005, Jerome Glisse wrote:
On Wed, 26 Jan 2005 09:58:34 -0500 (EST), Vladimir Dergachev
[EMAIL PROTECTED] wrote:
means that the source data in the framebuffer already has the correct
byte order.
BITBLT_MULTI work if i put data in the agpgart space with cpu (memcpy)
and then read it
On Wed, Jan 26, 2005 at 05:54:51PM -0600, Sylla, Craig wrote:
Using X.org, Mesa, and DRM all from CVS on Jan 10, and following the build
instructions on the DRI wiki, I am getting lockups on my Intel 915G system.
I'm running Fedora Core 2, and did have to build / replace the
On Thu, 2005-01-27 at 19:06 +0100, Jerome Glisse wrote:
So no hope for using MULTIBLT ? I haven't looked to the source but
i suppose dri do not use agp space to upload texture but a dma buffer.
Yes, but that's not set in stone, so as I said, it might be a
possibility for OpenGL texture
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=2393
[EMAIL PROTECTED] changed:
What|Removed |Added
12 matches
Mail list logo