[Bug 5104] Xorg 6.8.2 freeze computer when dri is enabled for a Radeon 7000

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5104 --- Additional Comments From [EMAIL PROTECTED] 2006-01-09 19:15 --- For

Re: [Mesa3d-dev] Memory management - an AGP manager

2006-01-09 Thread Keith Whitwell
Roland Scheidegger wrote: Keith Whitwell wrote: Right now, I'm primarily concerned with unified memory chipsets, like i915 and via. This memory manager would be suitable for managing the AGP memory on non-unified chipsets, but a different implementation would be needed for the on-card video

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 01:13 ---

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 02:52 --- (In

[Bug 5104] Xorg 6.8.2 freeze computer when dri is enabled for a Radeon 7000

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5104 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 02:58 --- I've

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 03:25 ---

Re: ATI AIW Radeon 9800 Pro - LockUp

2006-01-09 Thread Adam K Kirchhoff
On Thu, 2006-01-05 at 06:11 -0500, Adam K Kirchhoff wrote: Anish Mistry wrote: On Wednesday 04 January 2006 10:05 pm, khaqq wrote: On Thu, 5 Jan 2006 04:51:31 + Aapo Tahkola [EMAIL PROTECTED] wrote: On Wed, 04 Jan 2006 21:07:41 -0400 Jon [EMAIL PROTECTED] wrote:

Re: ATI AIW Radeon 9800 Pro - LockUp

2006-01-09 Thread Aapo Tahkola
On Sun, 08 Jan 2006 14:31:02 +0100 Rune Petersen [EMAIL PROTECTED] wrote: Aapo Tahkola wrote: Alright. Have you been able to reproduce this with any other app? Perhaps if it hits in menus it might be able to track it down but I wouldnt try it otherwise. Also, does it lock always at the same

Re: Memory management - another proposal.

2006-01-09 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Keith Whitwell wrote: To clarify, a naive (unoptimized) usage pattern would be: LOCK_HARDWARE() bboffset = ValidateBuffer( i915-backbuffer ) vboffset = ValidateBuffer( i915-vertex_buffer ) tex0offset = ValidateBuffer(

Re: Memory management - an AGP manager

2006-01-09 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Benjamin Herrenschmidt wrote: - Caching issues. On a lot of chipsets, AGP memory must be mapped non-cacheable. This isn't trivial on all architectures and it's not always feasible to do with userland buffers. That means that either the cache must

Re: Memory management - another proposal.

2006-01-09 Thread Keith Whitwell
Ian Romanick wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Keith Whitwell wrote: To clarify, a naive (unoptimized) usage pattern would be: LOCK_HARDWARE() bboffset = ValidateBuffer( i915-backbuffer ) vboffset = ValidateBuffer( i915-vertex_buffer ) tex0offset =

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 05:41 --- (In

glAreTexturesResident()

2006-01-09 Thread Kazunobu Kuriyama
Hi, While I was studying OpenGL with Mesa, I got a problem concerning glAreTexturesReside(). First, please skim the following small glut program, whose original purpose is to illustrate how to do texture prioritization with OpenGL API, though the prioritization is not the issue of this note.

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 07:48 ---

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 --- Additional Comments From [EMAIL PROTECTED] 2006-01-10 08:21 --- That

Re: Memory management - an AGP manager

2006-01-09 Thread Benjamin Herrenschmidt
There must be some way to deal with all this sanely on PPC. Apple has a number of OpenGL extensions for making user memory directly accessable to the graphics engine. Perhaps their specs can provide some clues as to how they do it?

[r300] CVS build broken - debug_vp()

2006-01-09 Thread Rune Petersen
Hi, CVS build is broken, because debug_vp() was removed. Solutions: Replace the last call to debug, or recommit debug_vp(). Rune Petersen --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop!

[Bug 5459] Quake 4 darkness

2006-01-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5459 [EMAIL PROTECTED] changed: What|Removed |Added