[Bug 10892] New: Mesa build failure: drm_i915_flip conflict between intel_buffers.c and DRM

2007-05-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10892 Summary: Mesa build failure: drm_i915_flip conflict between intel_buffers.c and DRM Product: Mesa Version: CVS Platform: x86 (IA32) OS/Version: All Status: NEW

Re: drm-ttm-cleanup-branch

2007-05-08 Thread Dave Airlie
> I'll try it out as soon as there is time. I've just tested glxgears and a few mesa tests on it and it seems to be working fine We should probably think about pulling this over into the DRM sooner rather than later, there are also some changes to the DDX i830_driver.c compat code to deal wit

[Bug 7933] README.drm has stale URLs

2007-05-08 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=7933 [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] Status|NEW

R300 cleanup questions

2007-05-08 Thread Christoph Brill
I reviewed the cleanup done by Olliver McFadden and had the following questions: -int r300_get_num_verts(r300ContextPtr rmesa, int num_verts, int prim) +static int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim) Is it necessary/usefull that the function is static? -/* Immediate impl

[Bug 10778] doom3-demo can't initialize OpenGL if DefaultDepth=16

2007-05-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10778 --- Comment #5 from [EMAIL PROTECTED] 2007-05-08 19:06 PST --- A correction to comment3: quake3/ut2004/googleEarth failure when depth=16 is a different issue, and has been fixed in bug#10589. -- Configure bugmail: http://bugs.freede

Re: [git pull] drm tree with driver changes for 2.6.22-rc1

2007-05-08 Thread Linus Torvalds
On Tue, 8 May 2007, Dave Airlie wrote: > > Please pull the 'drm-patches' branch from > git://master.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6.git > drm-patches That's not a valid URL. "master.kernel.org" doesn't run the git-daemon. Please fix your script. Linus ---

Re: [resend] [git pull] DRM patches for 2.6.22-rc1 (fwd)

2007-05-08 Thread Linus Torvalds
On Mon, 7 May 2007, Dave Airlie wrote: > >20 files changed, 196 insertions(+), 349 deletions(-) That looked promising, but I think you generated the diffstat the wrong way around. It was actually 20 files changed, 349 insertions(+), 196 deletions(-) delete mode 100644 drivers/char/drm/vi

[Bug 10589] ut2004 get error caused by texture allocation

2007-05-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10589 --- Comment #12 from [EMAIL PROTECTED] 2007-05-07 23:25 PST --- The new bug (X crashes if depth=16, as mentioned in comment#10) has been fixed by Haihao in xf86-video-driver commit 34f362d099d255f8f0bb34e9de30f953ee770163. -- Config

[Bug 10088] Freeze after rotating 3D view in Blender

2007-05-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10088 --- Comment #4 from [EMAIL PROTECTED] 2007-05-08 09:48 PST --- Bug is still present in version 6.5.3~rc3-1 (Debian). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail becau

[Bug 10795] Glean quit at case readpixPerf if DefaultDepth is 16

2007-05-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10795 --- Comment #8 from [EMAIL PROTECTED] 2007-05-07 22:17 PST --- Created an attachment (id=9898) --> (http://bugs.freedesktop.org/attachment.cgi?id=9898&action=view) output of glxinfo The quit happens at visual id 35. Glean still quits

Re: drm-ttm-cleanup-branch

2007-05-08 Thread Thomas Hellström
Dave Airlie wrote: > On 5/7/07, Thomas Hellström <[EMAIL PROTECTED]> wrote: >> Dave Airlie wrote: >> >> I've started a cleanup branch, >> >> >> >> I've just checked in the mm_ioctl split out into separate parts, I'll >> >> try and get fence and buffer done as well.. >> >> >> >> This will break comp

Re: drm-ttm-cleanup-branch

2007-05-08 Thread Dave Airlie
On 5/7/07, Thomas Hellström <[EMAIL PROTECTED]> wrote: > Dave Airlie wrote: > >> I've started a cleanup branch, > >> > >> I've just checked in the mm_ioctl split out into separate parts, I'll > >> try and get fence and buffer done as well.. > >> > >> This will break compatiblity but to be honest, a