[Bug 11910] New: DrawElements not work if data's offset in vertex buffer is not 0

2007-08-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11910 Summary: DrawElements not work if data's offset in vertex buffer is not 0 Product: Mesa Version: CVS Platform: Other OS/Version: Linux (All) Status: NEW Se

[Bug 11910] DrawElements not work if data's offset in vertex buffer is not 0

2007-08-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11910 --- Comment #1 from [EMAIL PROTECTED] 2007-08-09 00:27 PST --- Created an attachment (id=11055) --> (http://bugs.freedesktop.org/attachment.cgi?id=11055&action=view) test case -- Configure bugmail: http://bugs.freedesktop.org/userp

[Bug 11909] GL_PACK_SWAP_BYTES dosen't work, when reading back from stencil buffer in GL_INT format

2007-08-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11909 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 6689] libGL warning: 3D driver claims to not support visual 0x4b

2007-08-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=6689 --- Comment #5 from [EMAIL PROTECTED] 2007-08-09 01:44 PST --- (In reply to comment #4) > Anyone who can at least give me a pointer to the mentioned discussion on > mesa-dev? I couldn't find it. :-( I'm not sure, but I think I was refe

[Bug 6689] libGL warning: 3D driver claims to not support visual 0x4b

2007-08-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=6689 --- Comment #6 from [EMAIL PROTECTED] 2007-08-09 01:51 PST --- Thanks, Michael. Strangely I get this message even when AIGLX is disabled. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are recei

[Bug 6689] libGL warning: 3D driver claims to not support visual 0x4b

2007-08-09 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=6689 --- Comment #7 from [EMAIL PROTECTED] 2007-08-09 02:04 PST --- > Another approach might be to add an entry corresponding to the AIGLX visual > on the client side, either in each driver or libGL itself. Any ideas where thes are defined

Re: xf86-video-intel and tilling problem on my i915GM

2007-08-09 Thread Sergio Monteiro Basto
On Wed, 2007-08-08 at 16:13 -0700, Jesse Barnes wrote: > I just tested again on my 915 machine. Xv seems to work well, the > display is ok and the speed is right, so hopefully the latest bits > will > work for you. Let me check :) Hi -- Sérgio M. B. smime.p7s Description: S/MIME cryptogr

Re: xf86-video-intel and tilling problem on my i915GM

2007-08-09 Thread Jesse Barnes
On Thursday, August 9, 2007 5:33:20 am Sergio Monteiro Basto wrote: > On Wed, 2007-08-08 at 16:13 -0700, Jesse Barnes wrote: > > I just tested again on my 915 machine. Xv seems to work well, the > > display is ok and the speed is right, so hopefully the latest bits > > will > > work for you. > > L

Re: xf86-video-intel and tilling problem on my i915GM

2007-08-09 Thread Sergio Monteiro Basto
On Thu, 2007-08-09 at 09:19 -0700, Jesse Barnes wrote: > Since we still have XAA+Xv tiled rendering bugs, you'll need to > disable tiling > or use EXA as your AccelMethod... yes that it is true , I used Option "AccelMethod" "EXA" and do the trick. I test with game coldwar demo , which need