http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #20 from Oliver McFadden <[EMAIL PROTECTED]> 2008-03-31 21:11:52
PST ---
Another thing I just noticed: on fglrx this demo appears to render a single
solid triangle (eg, there isn't any depth fighting) but on R300 DRI there is a
lo
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #19 from Oliver McFadden <[EMAIL PROTECTED]> 2008-03-31 21:04:01
PST ---
Btw, I just did another test with the test program from this bug report, and
I've found something interesting.
I'm using a GARTSize of 64 and I've reverted
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #18 from Oliver McFadden <[EMAIL PROTECTED]> 2008-03-31 20:31:27
PST ---
Created an attachment (id=15593)
--> (http://bugs.freedesktop.org/attachment.cgi?id=15593)
Added masks for CP_RB_CNTL
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http://bugs.freedesktop.org/show_bug.cgi?id=15203
Oliver McFadden <[EMAIL PROTECTED]> changed:
What|Removed |Added
CC||[EMAIL PROTECTED]
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #16 from Markus Amsler <[EMAIL PROTECTED]> 2008-03-31 18:53:10 PST
---
Yeah, I meant the ring buffer. My theory wasn't that bad after all :)
It's definitely a regression introduced with
commit 31815730732a5d2a446aa316a5b4d837766
On Mon, Mar 31, 2008 at 8:16 PM, Dieter Nützel <[EMAIL PROTECTED]> wrote:
> Am Montag, 31. März 2008 schrieb Kristian Høgsberg:
>
> > Hi,
> >
> > I just committed the last big chunk of DRI2 work, the direct rendering
> > support.
>
> dri2.c:40:23: error: dri2proto.h: Datei oder Verzeichnis nich
Am Montag, 31. März 2008 schrieb Kristian Høgsberg:
> Hi,
>
> I just committed the last big chunk of DRI2 work, the direct rendering
> support.
dri2.c:40:23: error: dri2proto.h: Datei oder Verzeichnis nicht gefunden
/opt/mesa> find -name dri2proto.h
Nothing!
Thanks,
Dieter
Hi,
I just committed the last big chunk of DRI2 work, the direct rendering
support. With this, we can now do direct rendering to redirected
windows and GLX_EXT_texture_from_pixmap even works, so compiz (and
other Open GL compositing managers) can run in direct rendering mode
too.
I ended up roll
http://bugs.freedesktop.org/show_bug.cgi?id=15261
Roland Scheidegger <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #15 from Michel Dänzer <[EMAIL PROTECTED]> 2008-03-31 04:04:58 PST
---
(In reply to comment #14)
> Currently my favorite theory is that it has to do with the command buffer
> running out of space.
If you mean the ring buffer, I t
http://bugzilla.kernel.org/show_bug.cgi?id=6790
[EMAIL PROTECTED] changed:
What|Removed |Added
CC||[EMAIL PROTECTED]
--- Comment #1
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