Re: [Dri-devel] Using DRI to implement 2D X drivers

2003-02-27 Thread Bernhard Kaindl
On Thu, 27 Feb 2003, Jon Smirl wrote: Long ago I loved the command line. I was an expert at it. When Window 1.0 came out I got my first exposure to a mouse. For about a year I wouldn't get one, but now I can't live without it. Similar for me. And as I've read about a 3D Window System, my

[Dri-devel] Re: [Dri-users] Flashing textures problem with ATI Radeon 7500

2003-02-05 Thread Bernhard Kaindl
On Sun, 26 Jan 2003, qqq wrote: I have the same problems I use the dri trunk Xfree86 4.2.99 radeon 1.8.0 games too. I was using XFree in versions 4.2, 4.2.1, cvs and from DRI, the effect is the same. Maybe it is a chipset related problem, I have VIA Apollo pro, and what about you?

Re: [Dri-devel] 64-bit kernel, 32-bit user. Possible? Painful?

2003-01-26 Thread Bernhard Kaindl
Hi, On Fri, 24 Jan 2003, Jens Owen wrote: Keep in mind that the TDFX driver was ported to IA-64 many moons ago. I know Don Dugger had 32 bit applications (running in a 32 bit subsystem, w/ a 32 bit client side driver) direct rendering to the tdfx display controlled by a 64 bit server

[Dri-devel] xf86-4.2: SIGILL on Celeron b/ 3dnow misdetected?

2002-12-30 Thread Bernhard Kaindl
Hi, I'd like to report a finding on my Satellite 1110-z16 withMobile Celeron 1500 and Radeon LY under SuSE 8.1 and Mandrake 9using the installed XFree86-4.2 based X11/Mesa. Both show a problem with many 3D Linux apps arborting with SIGILL,MESA_DEBUG showed that the apps were thinking that