Re: [Dri-devel] twm, 3D and Radeon

2001-10-05 Thread Steven P. Lilly
>* accelerated 3d: glxgears are "funny" - they do not rotate, but > "toggle" from one position to another My thought on this is that the gears are moving so fast that the only frames that you actually get to see are of two alternating positions. The glxgears program moves the gears a set

Re: [Dri-devel] gears problem

2001-10-04 Thread Steven P. Lilly
Sorry to have bothered everyone. I downloaded the source to glxgears and found the problem. It wasn't setting up the viewport properly until the reshape function got called. With a window manager it gets called right away when the window is created without one it doesn't ever get called. __

Re: [Dri-devel] gears problem

2001-10-03 Thread Steven P. Lilly
> > > > I just installed Slackware 8 with XFree86 4.1.0 and I've come across > > > > some weirdness with glxgears. When I'm running a window manager everything is > > > > fine but when I don't run a window manager I get a much higher frame > > > > rate but what I see is some garbage with a piece o

Re: [Dri-devel] gears problem

2001-10-02 Thread Steven P. Lilly
10:24 AM Subject: Re: [Dri-devel] gears problem > On Sat, 2001-09-29 at 18:41, Steven P. Lilly wrote: > > I just installed Slackware 8 with XFree86 4.1.0 and I've come across some > > weirdness with glxgears. When I'm running a window manager everything is > > fine

[Dri-devel] gears problem

2001-09-29 Thread Steven P. Lilly
I just installed Slackware 8 with XFree86 4.1.0 and I've come across some weirdness with glxgears. When I'm running a window manager everything is fine but when I don't run a window manager I get a much higher frame rate but what I see is some garbage with a piece of a large red gear. Is this a kn