Ian Romanick wrote:
Keith Whitwell wrote:
Keith Whitwell wrote:
Ian Romanick wrote:
Here's an updated version of the patch. It incorporates most of
Keith's code. It seems to mostly work with 2 exceptions.
- r200PointsBitmap is still broken. I'm not sure what the right way
is going to be
jIan Romanick wrote:
Here's an updated version of the patch. It incorporates most of Keith's
code. It seems to mostly work with 2 exceptions.
- r200PointsBitmap is still broken. I'm not sure what the right way is
going to be to fix that.
- Colors are wrong. The cylinder in gloss is
Keith Whitwell wrote:
jIan Romanick wrote:
Here's an updated version of the patch. It incorporates most of
Keith's code. It seems to mostly work with 2 exceptions.
- r200PointsBitmap is still broken. I'm not sure what the right way
is going to be to fix that.
- Colors are wrong.
Keith Whitwell wrote:
Keith Whitwell wrote:
Ian Romanick wrote:
Here's an updated version of the patch. It incorporates most of
Keith's code. It seems to mostly work with 2 exceptions.
- r200PointsBitmap is still broken. I'm not sure what the right way
is going to be to fix that.
- Colors
On Wed, 2004-04-21 at 22:17, Ian Romanick wrote:
Keith Whitwell wrote:
Keith Whitwell wrote:
Ian Romanick wrote:
- Colors are wrong. The cylinder in gloss is brownish instead of
purple, and the red blue gears in gears have their colors swapped.
It almost looks like the RGBA
Keith Whitwell wrote:
Keith Whitwell wrote:
Ah, ok. I see the problem. Basically this has to do with the fact
that choosing the hw vertex format has gone from being something
(normally) done ahead of time, prior to actually running the tnl
pipeline, to something done after that, and based on
On Tue, 20 Apr 2004 10:46:36 -0700
Ian Romanick [EMAIL PROTECTED] wrote:
[snip]
Right now both your latest patch and my patch seem to be totally hosed.
I haven't changed any of my code since Friday (when it mostly worked),
but there have been some changes since then in Mesa. Anything
Felix Kühling wrote:
On Tue, 20 Apr 2004 10:46:36 -0700
Ian Romanick [EMAIL PROTECTED] wrote:
[snip]
Right now both your latest patch and my patch seem to be totally hosed.
I haven't changed any of my code since Friday (when it mostly worked),
but there have been some changes since then in
Here's an updated version of the patch. It incorporates most of Keith's
code. It seems to mostly work with 2 exceptions.
- r200PointsBitmap is still broken. I'm not sure what the right way is
going to be to fix that.
- Colors are wrong. The cylinder in gloss is brownish instead of
purple,
Keith Whitwell wrote:
Ian Romanick wrote:
This is what I have done so far to convert the R200 driver to use
t_vertex. It is only a conversion for SW TCL, and it's not quite
complete. I've managed to clean up all the crashes that I could find,
but I've only tested with gears, geartrain, and
Keith Whitwell wrote:
Ian Romanick wrote:
This is what I have done so far to convert the R200 driver to use
t_vertex. It is only a conversion for SW TCL, and it's not quite
complete. I've managed to clean up all the crashes that I could find,
but I've only tested with gears, geartrain, and
Ian Romanick wrote:
This is what I have done so far to convert the R200 driver to use
t_vertex. It is only a conversion for SW TCL, and it's not quite
complete. I've managed to clean up all the crashes that I could find,
but I've only tested with gears, geartrain, and tunnel. There are some
Ian Romanick wrote:
This is what I have done so far to convert the R200 driver to use
t_vertex. It is only a conversion for SW TCL, and it's not quite
complete. I've managed to clean up all the crashes that I could find,
but I've only tested with gears, geartrain, and tunnel. There are some
This is what I have done so far to convert the R200 driver to use
t_vertex. It is only a conversion for SW TCL, and it's not quite
complete. I've managed to clean up all the crashes that I could find,
but I've only tested with gears, geartrain, and tunnel. There are some
known problems:
-
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