Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-13 Thread Domingo Fiesta Segura
El Viernes, 13 de Febrero de 2004 22:59, Roland Scheidegger escribió: > I've just tested this demo here (r200 driver) and it works fine (the big > cube remains blue, the red remains red). Which snapshot of DRI are you using ? I've got one from 2003-10-05... , too old :-/ > I'm not sure, but

Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-13 Thread Roland Scheidegger
Domingo Fiesta Segura wrote: El Viernes, 13 de Febrero de 2004 16:22, Brian Paul escribió: No, not glPushAttrib(). glPopAttrib() is where the problem probably occurs. Sorry, my mistake O:-) Great. I attach a very stupid program. It draws two cubes (one big blue, and another red small). Pre

Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-13 Thread Domingo Fiesta Segura
El Viernes, 13 de Febrero de 2004 16:22, Brian Paul escribió: > No, not glPushAttrib(). glPopAttrib() is where the problem probably > occurs. Sorry, my mistake O:-) > Great. I attach a very stupid program. It draws two cubes (one big blue, and another red small). Press 'r' to rotate both. I us

Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-13 Thread Brian Paul
Domingo Fiesta Segura (by way of Domingo Fiesta Segura ) wrote: El Viernes, 13 de Febrero de 2004 01:29, Ville Syrjälä escribió: mga? The poster said it was observed on ATI cards. That's right. That's why I asked in the dri lists. I previously posted a similar mail in debian-powerpc and Michel D

Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-13 Thread Domingo Fiesta Segura
El Viernes, 13 de Febrero de 2004 01:29, Ville Syrjälä escribió: > mga? The poster said it was observed on ATI cards. That's right. That's why I asked in the dri lists. I previously posted a similar mail in debian-powerpc and Michel Dänzer suggested that the problem could be DRI specific. I also h

Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-12 Thread Ville Syrjälä
On Thu, Feb 12, 2004 at 03:43:09PM -0700, Brian Paul wrote: > > My suspicion is that this is a state tracking bug in the mga driver. > I looked things over a bit and there is a little overlap between > lighting state and texture state in the mga driver (separate specular > color). mga? The pos

Re: [Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-12 Thread Brian Paul
My suspicion is that this is a state tracking bug in the mga driver. I looked things over a bit and there is a little overlap between lighting state and texture state in the mga driver (separate specular color). I also reviewed Mesa's glPopAttrib() code and I don't believe the problem is there

[Dri-devel] Fwd: [Dri-users] glPushAttrib()

2004-02-10 Thread Alex Deucher
I'm forwarding this to the devel list. Alex __ Do you Yahoo!? Yahoo! Finance: Get your refund fast by filing online. http://taxes.yahoo.com/filing.html--- Begin Message --- Hi all, Recently I've discovered (after some hours of debugging) that there's a problem