RE: [Mesa3d-dev] RE: [Dri-devel] Re: CPU vs. GPU & bandwidths (was: Mesa software blending)

2002-04-05 Thread Alexander Stohr
> > But now think that: > > you have 8 light sources (specular, highlight, abient > nicely mixed), > > some 3 to 8 clipper planes, > > an exponentional fog function applied, > > you are using two sided triangles > > and of course misc material sepcifications. > > I suspect that un

RE: [Dri-devel] Re: CPU vs. GPU & bandwidths (was: Mesa software blending)

2002-04-03 Thread Alexander Stohr
> > Maybe i am on error with you, and you might want to enlighten > > me what successful computer projects on earth are a result of > > your bold mind. (dont exclude computer projects for space crafts.) > > Now the above is something a bit 'trollish'. Kindly address > the arguments, not the arg

[Dri-devel] Re: CPU vs. GPU & bandwidths (was: Mesa software blending)

2002-04-03 Thread Raystonn
> Hey Raystonn, > > Oh my godness, who fed that trolls. ;-) Please refrain from calling me a troll. A troll is really someone who flames others. He is someone who attempts to attack the messenger rather than address the message. Thusfar the only one to do this is you. > Lets still assume, yo