On Wed, Jul 16, 2003 at 04:36:33PM +0100, Alan Cox wrote:
>On Mer, 2003-07-16 at 15:08, Alex Deucher wrote:
>> Support for HW accelerated indirect rendering is just a matter of
>> restructuring some library interfaces so that GLX commands can get
>> decoded and sent to the hardware rather than the
On Mer, 2003-07-16 at 15:08, Alex Deucher wrote:
> Support for HW accelerated indirect rendering is just a matter of
> restructuring some library interfaces so that GLX commands can get
> decoded and sent to the hardware rather than the sw renderer. It's in
> the pipeline for future development by
On Tue, 15 Jul 2003, Mark Vojkovich wrote:
> It is very difficult to convert money into code. It's probably
> easier to raise the money than it is to find a way to convert
> that into code.
Not exactly a driver, but I was under the impression that remote GLX
support (ie hardware accelerated 3
Support for HW accelerated indirect rendering is just a matter of
restructuring some library interfaces so that GLX commands can get
decoded and sent to the hardware rather than the sw renderer. It's in
the pipeline for future development by the DRI folks, but if it were
sponsored, it might happen
What about tungsten graphics or Providenza & Boekelheide, Inc. (Tim
Robert's company? Plus I'm sure there are other small development
companies that would be interested.
Alex
--- Mark Vojkovich <[EMAIL PROTECTED]> wrote:
> On Tue, 15 Jul 2003, Alex Deucher wrote:
>
> > This proposal comes up pe
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> Why not raise money from the open source community to fund open source
> driver development?
It sounds good, although I'm sure there're plenty of developers there in DRI.
Someone will have to decide which projects and developers receive the money
On Tue, 15 Jul 2003, Alex Deucher wrote:
> This proposal comes up periodically on this and other xfree lists, but
> never really goes anywhere. Why not raise money from the open source
> community to fund open source driver development?
It is very difficult to convert money into code. It's