Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-17 Thread Alan Cox
On Gwe, 2004-05-14 at 19:40, Jon Smirl wrote: > Does DirectFB work on anything beside Matrox now? Most cards, accelerated on quite a few including VIA. This is getting into detail. If your 3D sucks you dont us OpenGL as the basis of your whizzo console driver - just as MS plan to support the older

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-17 Thread Sven Luther
On Fri, May 14, 2004 at 10:51:35AM -0700, Jon Smirl wrote: > Just look at this picture and you can see the trend of 2D vs 3D (coprocessor > based) graphics. > http://www.de.tomshardware.com/graphic/20040504/images/architecture.gif > Within one or two generations the 2D box is going to be gone. Sor

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-17 Thread Holger Waechtler
Ville Syrjälä wrote: On Fri, May 14, 2004 at 11:40:04AM -0700, Jon Smirl wrote: --- Ville Syrjälä <[EMAIL PROTECTED]> wrote: I said OpenGL is the only accelerated API available on Linux. Can you name another? DirectFB. Does DirectFB work on anything beside Matrox now? It works on any card with a w

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-17 Thread Sven Luther
On Fri, May 14, 2004 at 10:35:56AM -0700, Alex Deucher wrote: > > Notice that this is not really true, as there is no free OpenGL > > acceleration for any of the newer graphic cards coming out right now. > > The fastest graphic card with full free acceleration is the radeon > > 9000, > > which is n

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-15 Thread Ville Syrjälä
On Sat, May 15, 2004 at 09:27:34AM +0200, Holger Waechtler wrote: > Ville Syrjälä wrote: > >On Fri, May 14, 2004 at 11:40:04AM -0700, Jon Smirl wrote: > > > >>Does DirectFB work on anything beside Matrox now? > > > > > >It works on any card with a working fbdev driver (vga16fb excluded). > >Hardwa

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-14 Thread Ville Syrjälä
On Fri, May 14, 2004 at 11:40:04AM -0700, Jon Smirl wrote: > --- Ville Syrjälä <[EMAIL PROTECTED]> wrote: > > > I said OpenGL is the only accelerated API available on Linux. Can you name > > > another? > > > > DirectFB. > > Does DirectFB work on anything beside Matrox now? It works on any card w

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-14 Thread Jon Smirl
--- Ville Syrjälä <[EMAIL PROTECTED]> wrote: > I don't understand you GPU vs. PIO comparisons. You can use the 2D engine > with DMA as well. And at least with older cards the 2D engine is clearly > faster than the 3D engine (~100% faster for blits on my G400) so trying to > bypass it is just stu

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-14 Thread Alex Deucher
--- Sven Luther <[EMAIL PROTECTED]> wrote: > On Thu, May 06, 2004 at 05:50:40PM -0700, Jon Smirl wrote: > > --- James Simmons <[EMAIL PROTECTED]> wrote: > > > 2) Ben suggestion that we mount userland inside the kernel during > early > > >boot and use a userland library. If we would use a libr

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-14 Thread Ville Syrjälä
On Fri, May 14, 2004 at 10:51:35AM -0700, Jon Smirl wrote: > Just look at this picture and you can see the trend of 2D vs 3D (coprocessor > based) graphics. > http://www.de.tomshardware.com/graphic/20040504/images/architecture.gif > Within one or two generations the 2D box is going to be gone. > >

Re: [Mesa3d-dev] Re: [Linux-fbdev-devel] Redesign of kernel graphics interface

2004-05-14 Thread Jon Smirl
Just look at this picture and you can see the trend of 2D vs 3D (coprocessor based) graphics. http://www.de.tomshardware.com/graphic/20040504/images/architecture.gif Within one or two generations the 2D box is going to be gone. If Linux wants to stay current with technology we have to start using