When running UXA (and not DRI1), we can resize the frame buffer.
Signed-off-by: Keith Packard kei...@keithp.com
---
src/i830.h |9 +++
src/i830_display.c | 29 ++-
src/i830_display.h |1 +
src/i830_driver.c | 143 ++-
On Thu, 2008-12-11 at 15:30 -0800, Keith Packard wrote:
When running UXA (and not DRI1), we can resize the frame buffer.
Signed-off-by: Keith Packard kei...@keithp.com
---
src/i830.h |9 +++
src/i830_display.c | 29 ++-
src/i830_display.h |1 +
src/i830_driver.c
On Thu, 2008-12-11 at 18:15 -0800, Eric Anholt wrote:
I know of a 64b alignment required for display planes, but I'm not sure
what a 64-pixel alignment is about. Also, #define ALIGN() should be in
a header already, seriously.
That alignment came from the existing code; if it's wrong, we can