Am Dienstag, 31. März 2009 22:03:45 schrieb Ian Romanick:
Errthis is a bandaid on a bigger problem. What about 24-bit depth
with 16-bit color? What about when we start to support multisampling?
Etc. If the DDX needs the fbconfig information, why not just give it
the fbconfig? Right?
On Tue, 2009-03-31 at 15:43 +1000, Dave Airlie wrote:
So I've been playing a bit more with DRI2 and I'm having trouble
finding how the buffer creation was meant to work for depth buffers.
If my app uses a visual
0xbc 24 tc 0 24 0 r . . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
which
On Tue, Mar 31, 2009 at 4:46 AM, Alan Hourihane al...@fairlite.co.uk wrote:
On Tue, 2009-03-31 at 15:43 +1000, Dave Airlie wrote:
So I've been playing a bit more with DRI2 and I'm having trouble
finding how the buffer creation was meant to work for depth buffers.
If my app uses a visual
0xbc
2009/3/31 Kristian Høgsberg k...@bitplanet.net:
On Tue, Mar 31, 2009 at 4:46 AM, Alan Hourihane al...@fairlite.co.uk wrote:
On Tue, 2009-03-31 at 15:43 +1000, Dave Airlie wrote:
So I've been playing a bit more with DRI2 and I'm having trouble
finding how the buffer creation was meant to work
2009/3/31 Dave Airlie airl...@gmail.com:
2009/3/31 Kristian Høgsberg k...@bitplanet.net:
On Tue, Mar 31, 2009 at 4:46 AM, Alan Hourihane al...@fairlite.co.uk wrote:
On Tue, 2009-03-31 at 15:43 +1000, Dave Airlie wrote:
So I've been playing a bit more with DRI2 and I'm having trouble
finding
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Kristian Høgsberg wrote:
That's the case I was describing in the last sentence. When the DDX
gets the set of buffers to allocate it doesn't know whether to
allocate 16 or 24 bit depth buffer. What I'm suggesting is that we
add a new buffer
So I've been playing a bit more with DRI2 and I'm having trouble
finding how the buffer creation was meant to work for depth buffers.
If my app uses a visual
0xbc 24 tc 0 24 0 r . . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
which is 24-bits + 16-bit depth, I don't have enough information in