On Thu, 2007-07-12 at 23:53 -0400, John McCutchan wrote:
> Hey,
>
> I'm not sure if this is the correct mailing list for this question,
> but I think it may be.
> If I'm wrong don't hesitate to point me in the right direction. Anyways,
> I am wondering if pixel buffer objects and textures whose di
On Thu, 2007-07-12 at 23:53 -0400, John McCutchan wrote:
> 1) Is it possible to implement these features on Intel chips (and which ones?)
Yes, we should be able to do FBOs on pretty much any hardware.
> 2) Is it just a lack of developer time or are these features blocking
> on the new memory man
Hey,
I'm not sure if this is the correct mailing list for this question,
but I think it may be.
If I'm wrong don't hesitate to point me in the right direction. Anyways,
I am wondering if pixel buffer objects and textures whose dimensions
are not powers of two will be supported by Intel hardware (r