I think the point is (but I could be wrong) whether this is
user-configurable without recoding/recompiling anything, and it seems the
answer is no.
That's bad. Definitely this is not high-priority issue, but it would be
nice to have ability to enable/disable extensions without recompiling
Leif Delgass wrote:
On Tue, 11 Dec 2001, Brian Paul wrote:
Sergey V. Udaltsov wrote:
Hi all
Is it possible to turn on/off some particular GL extenstions in Mach64
driver? Is mesa.conf in any help here? I would like to play with
texture-related extensions (probable,
On 12 Dec 2001, Sergey V. Udaltsov wrote:
I think the point is (but I could be wrong) whether this is
user-configurable without recoding/recompiling anything, and it seems the
answer is no.
That's bad. Definitely this is not high-priority issue, but it would be
nice to have ability to
Sure, an app can always elect whether or not it uses particular extensions.
Maybe I'm missing your point.
An app? Probably. But some particular (very nice, BTW) apps still very
dumb in terms of configuration so I'd like to have ability to turn
extensions on/off myself, without modifying the app
Why force any application to implement some more or less wide
set of external shell varibles to query while the same is much
easier to maintain if its part of a gatekeeper library?
Exactly! That's what I meant!
Sergey
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On Wed, Dec 12, 2001 at 04:30:56PM +, Sergey V. Udaltsov wrote:
Why force any application to implement some more or less wide
set of external shell varibles to query while the same is much
easier to maintain if its part of a gatekeeper library?
Exactly! That's what I meant!
Quake3
Sergey V. Udaltsov wrote:
Hi all
Is it possible to turn on/off some particular GL extenstions in Mach64
driver? Is mesa.conf in any help here? I would like to play with
texture-related extensions (probable, turning GL_ARB_multitextures off
would solve my problems in celestia?)
You can
On Tue, Dec 11, 2001 at 07:28:54PM -0500, Leif Delgass wrote:
I think the point is (but I could be wrong) whether this is
user-configurable without recoding/recompiling anything, and it seems the
answer is no. The driver can enable/disable extensions for all apps using
the driver, or an
Make the enable/disable configurable by an environment variable, like
so:
if ( getenv( LIBGL_DISABLE_MULTITEXTURE ) ) {
gl_extensions_disable( ctx, GL_ARB_multitexture );
}
if ( getenv( LIBGL_ENABLE_TEXTURE_ENV_ADD ) ) {
gl_extensions_enable( ctx,