Re: [r200] doom3-demo do NOT work anylonger

2005-02-16 Thread Dieter Nützel
Am Mittwoch, 16. Februar 2005 21:36 schrieb Dieter Ntzel: Maybe GL_ATI_fragment_shader? -- - R_InitOpenGL - dlopen(libGL.so.1) Open X display Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version

Re: [r200] doom3-demo do NOT work anylonger

2005-02-16 Thread Roland Scheidegger
Dieter Ntzel wrote: Am Mittwoch, 16. Februar 2005 21:36 schrieb Dieter Ntzel: Maybe GL_ATI_fragment_shader? -- - R_InitOpenGL - dlopen(libGL.so.1) Open X display Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo

Re: [r200] doom3-demo do NOT work anylonger

2005-02-16 Thread Dieter Nützel
Am Mittwoch, 16. Februar 2005 22:26 schrieb Roland Scheidegger: Dieter Ntzel wrote: Am Mittwoch, 16. Februar 2005 21:36 schrieb Dieter Ntzel: Maybe GL_ATI_fragment_shader? -- - R_InitOpenGL - dlopen(libGL.so.1) Open X display Initializing

Re: [r200] doom3-demo do NOT work anylonger

2005-02-16 Thread Dave Airlie
Maybe GL_ATI_fragment_shader? when I check in the r200 code it'll break doom for sure as I think the vertex program stuff gets a bit messed up.. but my current version just draws a completely black screen so not much use for anything... :-) Dave. - Initializing Decls -

Re: [r200] doom3-demo do NOT work anylonger

2005-02-16 Thread Dieter Nützel
Am Mittwoch, 16. Februar 2005 22:43 schrieb Dieter Ntzel: Am Mittwoch, 16. Februar 2005 22:26 schrieb Roland Scheidegger: Dieter Ntzel wrote: Am Mittwoch, 16. Februar 2005 21:36 schrieb Dieter Ntzel: Maybe GL_ATI_fragment_shader? -- -