Re: full OpenGL vs OpenGL-ES

2005-05-15 Thread Jon Smirl
On 5/15/05, Adam Jackson <[EMAIL PROTECTED]> wrote: > On Sunday 15 May 2005 18:27, Jon Smirl wrote: > > On 5/15/05, Adam Jackson <[EMAIL PROTECTED]> wrote: > > > On Saturday 14 May 2005 10:45, Jon Smirl wrote: > > > > Our egl extension is supposed to expose the full OpenGL > > > > implementation, r

Re: full OpenGL vs OpenGL-ES

2005-05-15 Thread Adam Jackson
On Sunday 15 May 2005 18:27, Jon Smirl wrote: > On 5/15/05, Adam Jackson <[EMAIL PROTECTED]> wrote: > > On Saturday 14 May 2005 10:45, Jon Smirl wrote: > > > Our egl extension is supposed to expose the full OpenGL > > > implementation, right? For example egl Context is not exposing the > > > full O

Re: full OpenGL vs OpenGL-ES

2005-05-15 Thread Jon Smirl
On 5/15/05, Adam Jackson <[EMAIL PROTECTED]> wrote: > On Saturday 14 May 2005 10:45, Jon Smirl wrote: > > Our egl extension is supposed to expose the full OpenGL > > implementation, right? For example egl Context is not exposing the > > full OpenGL context. Don't we need some way to turn on full O

Re: full OpenGL vs OpenGL-ES

2005-05-15 Thread Adam Jackson
On Saturday 14 May 2005 10:45, Jon Smirl wrote: > Our egl extension is supposed to expose the full OpenGL > implementation, right? For example egl Context is not exposing the > full OpenGL context. Don't we need some way to turn on full OpenGL > support and then add all of the defines needed? I d

full OpenGL vs OpenGL-ES

2005-05-14 Thread Jon Smirl
Our egl extension is supposed to expose the full OpenGL implementation, right? For example egl Context is not exposing the full OpenGL context. Don't we need some way to turn on full OpenGL support and then add all of the defines needed? -- Jon Smirl [EMAIL PROTECTED] -