Re: libglx requires new symbol in loader (Was: problem with binary dri snapshots)

2006-03-26 Thread Mike Mestnik
--- Felix Kühling [EMAIL PROTECTED] wrote: It looks like adding indirect acceleration added a new function to the loader that is used by libglx.so. So the new libglx won't work with older Xservers and I will have to build a new Xserver binary for snapshots/extras or add the Xserver to the

Re: libglx requires new symbol in loader.

2006-03-26 Thread Mike Mestnik
--- Mike Mestnik [EMAIL PROTECTED] wrote: --- Felix K�hling [EMAIL PROTECTED] wrote: It looks like adding indirect acceleration added a new function to the loader that is used by libglx.so. So the new libglx won't work with older Xservers and I will have to build a new Xserver

Re: libglx requires new symbol in loader (Was: problem with binary dri snapshots)

2006-03-26 Thread Felix Kühling
Am Sonntag, den 26.03.2006, 12:18 -0800 schrieb Mike Mestnik: --- Felix Kühling [EMAIL PROTECTED] wrote: It looks like adding indirect acceleration added a new function to the loader that is used by libglx.so. So the new libglx won't work with older Xservers and I will have to build a

Re: libglx requires new symbol in loader (Was: problem with binary dri snapshots)

2006-03-24 Thread Adam Jackson
On Thursday 23 March 2006 11:33, Felix Kühling wrote: It looks like adding indirect acceleration added a new function to the loader that is used by libglx.so. So the new libglx won't work with older Xservers and I will have to build a new Xserver binary for snapshots/extras or add the Xserver

libglx requires new symbol in loader (Was: problem with binary dri snapshots)

2006-03-23 Thread Felix Kühling
It looks like adding indirect acceleration added a new function to the loader that is used by libglx.so. So the new libglx won't work with older Xservers and I will have to build a new Xserver binary for snapshots/extras or add the Xserver to the snapshots. Yay! The problem with that is that the